The "Name of" skills were added to ensure that every class has a native super-progress ability, and also to grant more utility to the rarely-useful Brand skills. Prior to this, the only options for huge amounts of progress were Rapid Synthesis and Piece-by-Piece, both ARM skills. Now every class except CUL and GSM has Name of plus Brand in order to cover large swaths of progress - and those two get Muscle Memory and Maker's Mark for their own unique large-scale progress tools.

The main problem with Name of skills is that they are uncomfortably expensive. 15 CP for the Name of and 6 CP for each Brand doesn't SOUND like a lot, but given how CP-tight a lot of advanced rotations are, it can be rough.