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  1. #31
    Player
    Bearforce's Avatar
    Join Date
    Sep 2011
    Location
    somewhere in earth
    Posts
    218
    Character
    Justin Fever
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Nuru View Post
    Aren't you the one that accused someone else of being Level 1 with no experience? When they were only giving opinion?

    Here we go:
    again, my intentions was not to accuse nor to harass but to add value. the real question here is why bother posting if you cant back it with facts?

    Quote Originally Posted by Nuru View Post
    I am sure she has actually played the game enough to know what you are talking about. Not too many Level 1s even know about the forums...
    Were her own opinions on the significance of these demands.
    "calling minor and petty" to the things i added do make sense and it will drastically add favor to player thus adding more playerbase.
    (0)

  2. #32
    Player

    Join Date
    Aug 2011
    Posts
    23
    Quote Originally Posted by Bearforce View Post
    p2p or free, i would want the following changes to be made in ffxiv

    -remove the progress bar of DoH/animation of DoL because its long and arduous(thus far i only tried botany and iam sure iam not the only one complaining about the randomness you get when chopping wood)

    -add more leve range each lvl of Discipline. basically when you speak to an NPC you will be offered by choosing 10,20,40 levequests. when choosing said 20 you will be only offered leve,s 20,25,(maybe 30?).i would see it if we have the leve range same as our lvl makes progressing our crafts/gathering much faster

    -make all crafting Npc Handouts inside city,s(reason is that it takes a long time to walk back to city without using anima)

    -fix alt-tab fullscreen issue

    -remove the airship and chocobo fee costs

    -remove high lvl mobs that chokes passageways of completing a levequest

    and iam sure there are more things that i havent mentioned but in my opinion these are what i feel they need to be changed. if you want to post anything that want to fix/add/changed/remove about the game and NOT included in the patch notes. please feel free to post them in this thread.
    I totally agree about removing high level mobs that choke passageways on leve quests....SE seriously needs to revisit a few leve's..
    (0)

  3. #33
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Ok, it seems you cleaned up your original thread. I completely agree with your second option. On the first one, however, I don't agree. While there is some randomness involved in DoL gathering (I, too, have only tried BTN, I'm 32 as of this moment), It's really not that random. For example, I've noticed Grade 4 trees in La Noscea (by Cedarwood) can be chopped by purely remaining in the top half of the wedge. In sharp contrast, Humblehearth Grade 4 trees, in the Black Shroud, have to be chopped in the lower half of the wedge. It's all a matter of getting used to them and finding those sweet spots, which in itself was rewarding to learn.

    I would not be mad if the animations were faster, but I really don't want to take them out. I actually have fun while leveling crafting/gathering jobs. Part of the fun is seeing that they haven't streamlined the process. However, I'm sure you'll be glad to know that Yoshida has already said on record that in the future he wants to make crafting two ways: 1) Just streamline the process and get it done and 2) be able to do the same as we do now and have better control over HQ probabilities.

    So there. Two of your worries addressed.

    Quote Originally Posted by Nakiamiie View Post
    They are constantly moving the monsters around to try to prevent such issues. Don't you have another route to that levequest? Are you sure they are aggressive? If yes, maybe you could also post more infos about that particular leve that has its path blocked (map name, coordinates, monsters in the way, leve name, etc.)?
    There's a levequest in camp Humblehearth that leads me right to a pack of ravenous wolves. The destination is right in the middle of them, there's no question about routes. Also, a Lv.30 Company Leve in The Mun-Tuy Cellars has its objective right between a powerful flowertrap and 2 poachers. the leve itself was easy, it was trying to control those mobs at the same time that killed me. A lot.
    (0)

  4. #34
    Player
    kensredemption's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    286
    Character
    Yongdi Washou
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Bearforce View Post
    -remove high lvl mobs that chokes passageways of completing a levequest
    I've never actually had that problem. You must've forgotten to go into passive mode or something if you're having that issue.
    (0)
    Quote Originally Posted by Emdub View Post
    Please understand, we love to hear your ideas, but we would like them to be constructive and relevant to the game.
    Formerly Rounnin Tiankeris of Kashuan; reborn as Yongdi Washou of Hyperion.
    May we continue to walk in the light of the crystal and restore Eorzea to its former glory.

    http://lodestone.finalfantasyxiv.com/rc/character/top?cicuid=12044635
    http://na.finalfantasyxiv.com/lodestone/character/997521/

  5. #35
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by kensredemption View Post
    I've never actually had that problem. You must've forgotten to go into passive mode or something if you're having that issue.
    I have no idea how this is related. Go to Nanawa and do a few leves and you know what he means.
    (0)

  6. #36
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Complaining about paying a fee to use an airship is really the dumbest thing ever. Let's slippery slope that: Everything should be free, because paying gil to do anything is stupid!
    (1)

  7. #37
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    -remove the progress bar of DoH/animation of DoL because its long and arduous(thus far i only tried botany and iam sure iam not the only one complaining about the randomness you get when chopping wood)
    That is the progress that WE all see. To know where we are in a recipe. No.

    -add more leve range each lvl of Discipline. basically when you speak to an NPC you will be offered by choosing 10,20,40 levequests. when choosing said 20 you will be only offered leve,s 20,25,(maybe 30?).i would see it if we have the leve range same as our lvl makes progressing our crafts/gathering much faster
    This is agreeable, I hate having to search level 1 leves at level 14.

    -make all crafting Npc Handouts inside city,s(reason is that it takes a long time to walk back to city without using anima)
    Cry more, you can always skip that leve.

    -fix alt-tab fullscreen issue
    This has been addressed by Yoshi-P himself.

    -remove the airship and chocobo fee costs
    GUIS TAXIS AND AIRPLANES SHOULD BE FREE I DON'T UNDERSTAND WHY I HAVE TO PAY FOR THIS

    -remove high lvl mobs that chokes passageways of completing a levequest
    I've NEVER had this problem during a levequest. However it does get annoying in general.

    This just comes off as a "I'm entitled to what I want and I should have what I want in a game no matter the co-" oh wait this is a Bearforce thread. Nevermind.
    (0)

  8. #38
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Tell me the OP is being sarcastic or trolling...
    (1)

  9. #39
    Player
    kensredemption's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    286
    Character
    Yongdi Washou
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dragon View Post
    Tell me the OP is being sarcastic or trolling...
    For both our sakes, I hope he is.
    (0)

  10. #40
    Player
    kensredemption's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    286
    Character
    Yongdi Washou
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Petori View Post
    I have no idea how this is related. Go to Nanawa and do a few leves and you know what he means.
    Give me a break, man. I'm trying to level solo - BEEN trying to - for the last few weeks now. I had to stop for a few days to gather up my Anima and I just joined the Twin Adders today.
    (0)

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