Quote Originally Posted by ellohwell View Post
You want chocobos and airships to be free despite the fact that the game direly needed gilsinks. Even public buses require you to pay money to ride them, let alone rented transport, which is what chocobos are. Not only is it illogical to demand that everything be free, it's also not good economically for the game, and quite frankly I think the fees are negligible anyway, you pauper.

Goddamn socialist.
so implementing a free chocobo,s/airship helps the player save gil and *travling* is essential service does hurt the economy?

how do you know this? do you work in SE as economic adviser? if so how much are you making in a year?

comparing real life activity's to mmogame does = fact in your eyes? hah i love those blankent statement

Goddamn socialist.

Quote Originally Posted by ellohwell View Post
As for guildleves, why does gameplay have to be so incredibly simplified that it puts players on an elevator straight to R50 with minimal effort involved? Getting my first R50 crafting class was originally a rewarding challenge, one that required to play off market forces and the wards to get enough gil to buy materials. Handing out free R50s isn't gameplay, it's not a mechanism that adds value to the game, it simply devalues everything about the game.

Instant gratification isn't gameplay, just saying.
have you read what i posted? does making the leve range same as your lvl called *free 50 handouts*? how does making gameplay easier to you called instant lvling?

i know what you feel when you just hit lvl 50 " you have a medal attached to your shirt, thus making you a rare crafter. lvling in crafting/gathering is a hard process because you sweat your butt by sitting in your chair 24/7 thus making you an elitist amongst other players" which is a "invalid statement".