Would like to see more of these please. They were kind of fun in 11 trying to figure certain ones out. At the very least it could that the community could talk about on the forums other than trolling crap.
Would like to see more of these please. They were kind of fun in 11 trying to figure certain ones out. At the very least it could that the community could talk about on the forums other than trolling crap.
Yep. I also missed items that are named in a way that told you what it's latent/hidden effects were active by, i.e
http://wiki.ffxiclopedia.org/wiki/Valiant_Knife
Which is sort of reminiscent of the Chicken Knife from FFV. (I believe that was the translated name)
DO NOT WANT !!
Why is it that FF11 fans have to have everything hidden and hard to understand, seriously ?
Why can't things be plan to see in the text and easy to understand.
Actually, I'm under the firm belief that lacking information is what causes the large amount of trolling.
So no thanks.
I can respect what you're getting at, and they are leaving some of that in the game (craft direction, moon phases, etc. Yoshi won't say if there is an effect or not.)
But I think it would go a little too far for that to happen with battle stats.
I have news for you guys, there are hidden effects of certain traits. Some of them have been tested and proven by some fellow LS mates.
I'm kind of 50/50 on these. I like stuff like this in theory - it's fun to theorycraft as a community and try to figure stuff out! I think FFXI went a little too far in the direction of opacity, though, and I think XIV is mostly going to be focused on instanced content strategy rather than "how does this item work", which I am fine with.
7UP!
Latent Effects are in plain to see text. Hidden Effects were just additional perks. Other MMOs have 'latent' and 'hidden' effects as well, they generally fall in line with:
"You gain an additional 20 DPS being one of (god)'s bloodline."
Which you have to then remember which race is linked to (god).
Not to mention, most latent/hidden effect gear in XI weren't even game changing or worth using, everything that was is laid out for you, i.e:
http://wiki.ffxiclopedia.org/wiki/Lancer_Plackart_%2B2
Pretty explanatory lol.
I disagree. The game can have hidden "easter eggs" without being confusing and difficult. If done correctly, a little mystery and challenge in discovering new things in the game can be fun.
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