hmmm could still make jump interrupt I guess. but allow basic movement to go uninterrupted.Problem with this is, you use Surecast and begin casting a very long spell, like Stoneskin II, or Raise, but then shit hits the fan and you need to cancel the ability to cast a Cure II because the other healer died -- but crap, you can't interrupt it by running because you just used Surecast, now you are committed to finishing the cast which could be very dangerous.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.