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  1. #10
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    I like the alternating trait/ability idea.

    62 (Ability) Mind over Matter: The user lets loose a burst of protective energy that shields party members from most enfeebling effects. Enemies within range also receive a debuff that prevents them from inflicting critical hits. Duration of shielding: 10 seconds. Duration of critical debuff: 15 seconds. Cooldown: 120 seconds. (Shields against any debuff that's curable by Esuna. No limit on the amount of debuffs that can be shielded against as long as the buff is active.)
    64 (Trait) Empowered Mind: Presence of Mind additionally grants a +10% boost to Mind.
    66 (Ability) Winds of Purity: Halves the base cast time for all area of effect spells, as well as lowering MP cost by 20%. Duration: 10 seconds. Cooldown: 150 seconds. (Affects Medica I/II, Cure III, Aero III, and Holy. Stacks with Presence of Mind.)
    68 (Trait) Fluid Aether: Fluid Aura now restores the user's MP equal to how much damage it inflicts. Additionally, Fluid Aura will no longer miss.
    80 (Ability) Fountain of Mercy: Creates a field that inflicts water-aspected damage over time with a potency of 60. Additionally, party members within the field will take 10% less damage. Field duration: 20 seconds. Cooldown: 150 seconds.

    Winds of Purity should probably be replaced with something else though, since it is kinda redundant with Presence of Mind (and quite possibly broken in combination as well, although it'd also drain MP like crazy). Giving WHMs another offensive ability might be quite problematic though. A reraise skill might be problematic too when taking balance with other healers into account.
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    Last edited by SaitoHikari; 03-21-2016 at 07:08 AM.