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  1. #1
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    AST 63: Grand Cross, inflicts 10% Slow and Heavy to target and all other enemies within 6y for 10s, 60s cooldown.
    AST 66: Turning Stars (Trait), allows Diurnal Sect and Nocturnal Sect to be used in battle, for 20% of your MP and on a 30s cooldown.
    AST 69: Alignment, heals all party members within 10y with a potency of 200, in Diurnal it also applies a 50 potency HoT for 15s, in Nocturnal it shields for 130% of the amount healed, 60s cooldown.
    AST 72: (another trait?)
    AST 75: Reraise, if the target would die in the next 10s they are instead restored to 50% HP and receive the Weakness debuff, if it wears off without a death the target will instead be restored to 100% HP, 180s cooldown.
    (0)

  2. #2
    Player
    Kaizer's Avatar
    Join Date
    Mar 2011
    Posts
    71
    Character
    Kaizer Mach
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Wrong thread...
    (0)
    Last edited by Kaizer; 04-19-2016 at 06:59 AM.

  3. #3
    Player
    FeliciaTheSecond's Avatar
    Join Date
    Jun 2015
    Posts
    16
    Character
    Felicia Vale
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Everyone who is talking about ability bloat is right imo, I think for the next expansion something like 4 traits and one new ability at the level cap would be the way to go. However 2 things I would like to see that would definitely add some spice to the game would be

    1)Give us something akin to glyphs in WoW. I don't know if they still do it but this system that was in WoW a few years ago allowed players to modify thier abilities in certain ways. For example you'd have a skill like regen and you'd have the option of giving it a lower MP cost, longer duration, or shorten the duration but increase the potency.

    2)Even though it would be a balancing nightmare, why not let us cross class (certain) job abilities? I hate how the dev team seems to be moving away from what makes the FF MMOs interesting.
    (2)

  4. #4
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,081
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    I'd like an instant single target HoT spell for scholar so I can just top-off people instead of wasting an entire physik, maybe a bit of extra healing potency from traits.
    (0)

  5. #5
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    If Scholar gets a HoT on demand, White Mage should get a 300 potency heal that also gives a shield, and Ast should get the ability to swap between noc/diurn in combat. Oh and give Ast/Whm fairies too.
    (2)

  6. #6
    Player
    gehrtalert's Avatar
    Join Date
    Jul 2014
    Posts
    176
    Character
    Bluehaired Bigdude
    World
    Coeurl
    Main Class
    White Mage Lv 60
    It would be nice to have the old Holy back that was just nerfed.
    I want an ability like Bane? on SMN/SCH. One that spreads my DoTs for me. Have it be a trait for an existing ability. Holy again.
    While I'm at it, might as well make Holy give out a 200 potency heal too.
    (2)

  7. #7
    Player
    fantasticm's Avatar
    Join Date
    Dec 2013
    Posts
    227
    Character
    Edda Eglantine
    World
    Balmung
    Main Class
    Botanist Lv 90
    Quote Originally Posted by gehrtalert View Post
    It would be nice to have the old Holy back that was just nerfed.
    I want an ability like Bane? on SMN/SCH. One that spreads my DoTs for me. Have it be a trait for an existing ability. Holy again.
    While I'm at it, might as well make Holy give out a 200 potency heal too.
    Make it happen, Square Enix.
    (1)

  8. #8
    Player
    Watchit's Avatar
    Join Date
    Sep 2016
    Location
    Ul'dah
    Posts
    19
    Character
    Ree'no Ra
    World
    Balmung
    Main Class
    White Mage Lv 80
    Mooooar abilities! moar!
    (0)

  9. #9
    Player
    MiniOmegaDragon's Avatar
    Join Date
    Sep 2015
    Location
    Limsa
    Posts
    153
    Character
    Takru Haru
    World
    Exodus
    Main Class
    Paladin Lv 90
    i think being able to upgrade the skill/spell its self will work say 3 or 4 lvls for the skill its self get xp one how much you use it
    (1)

  10. #10
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by MiniOmegaDragon View Post
    i think being able to upgrade the skill/spell its self will work say 3 or 4 lvls for the skill its self get xp one how much you use it
    What problems would that solve? I fail to see the point.

    No point in having a skill exp system, just give us trait options to alter the spells we have. Though we won't be getting that.
    (0)
    Last edited by Rennies; 09-16-2016 at 09:53 AM.

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