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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Surecast:- currently useless, never used, if interrupts could be a problem most players will just swiftcast instead.
    One small change. allow casters to move during there next spell cast without interruption. would make that ability much more usefull. would be usefull for things like flares and raises with there long spell casts when swift is on cooldown.
    Problem with this is, you use Surecast and begin casting a very long spell, like Stoneskin II, or Raise, but then shit hits the fan and you need to cancel the ability to cast a Cure II because the other healer died -- but crap, you can't interrupt it by running because you just used Surecast, now you are committed to finishing the cast which could be very dangerous.
    (0)

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Jonnycbad View Post
    Problem with this is, you use Surecast and begin casting a very long spell, like Stoneskin II, or Raise, but then shit hits the fan and you need to cancel the ability to cast a Cure II because the other healer died -- but crap, you can't interrupt it by running because you just used Surecast, now you are committed to finishing the cast which could be very dangerous.
    hmmm could still make jump interrupt I guess. but allow basic movement to go uninterrupted.
    (0)

  3. #3
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Jonnycbad View Post
    Problem with this is, you use Surecast and begin casting a very long spell, like Stoneskin II, or Raise, but then shit hits the fan and you need to cancel the ability to cast a Cure II because the other healer died -- but crap, you can't interrupt it by running because you just used Surecast, now you are committed to finishing the cast which could be very dangerous.
    Escape / triangle cancels your cast, though. Movement is not the only way to end it.

    I do think new skills to replace old skills would be the way to go - WHM got off nice because A1 and S2 were essentially outmoded (A1 is just an instant spell for use with ogcds now, and S2 is straight beaten by S3) and same for SCH with Broil. BRD got a similar-ish treatment via Iron Jaws.

    I would, however, feel incredibly cheated as a Dragoon if three of my five new skills only served to replace old ones. Like cool, okay, no more Full Thrust, but ehhh? Would be really shitty unless every Job got that sort of treatment, especially after FaC/WT this expac.

    I would be more expecting/hoping for just straight up new skills and better hotbar management. Give me a combo button that allows me to stack 3 skills in one slot, cycling through them in order as they activate/proc one another.
    (0)

  4. #4
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,600
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Scholar ability:

    Selene can mimic another player for 20 sec with a 120 sec CD.


    Astrologian ability:

    Predict an enemies next 5 moves for 15 sec with a 180 sec CD.


    White mage ability:

    I can't think of an ability that will cure a player of "BORING WHM" syndrome.
    Sorry.
    (0)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  5. #5
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Anienai View Post
    Scholar ability:

    Selene can mimic another player for 20 sec with a 120 sec CD.
    -Use on a MCH for their opener-

    Wow that would be so disgustingly OP, I love it. xD

    I hope that they focus on SCHs DPS side if they do ever give us some more traits. As of 3.0, our healing toolkit is amazing but it would be nice for the DPS side to be spiced up a little. Not saying we necessarily need more damage output, just more stuff to play around with. It's no surprise to anyone that SCHs stay in Cleric for the majority of a fight, so it's kind of justified adding something to their DPS.
    (0)

  6. #6
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Some ideas here for scholar. I think going with 1 new skill and 4 traits would be the way to go, so:
    62: Increases the potency of Broil to 200 (185 if the trait at 68 doesn't affect Aero, but then there should just be a blank all-spells damage buff instead), and the potency of Ruin and Ruin II to 100.
    64: Aether Drain (90s cd): AoE damage with a potency of 165 around the target (25y range, 8y radius). You get a stack of Drained Aether for each enemy hit (max 5), which increases the duration of several skills (everything but Galvanize should be affected, if possible it should also work on Obey pet skills).
    66: Adds a +3% incoming damage debuff to Ruin, 10s duration. This debuff is spread by Bane.
    68: Increases the potency of all DoTs by 5.
    70: Adds a HoT effect to Sacred Soil

    I know adding the HoT is a bit homogenization, but I think the fact a scholar needs to choose between soil and Shadow Flare makes it interesting to give soil more value for general usage. The debuff on Ruin and Aether Drain should add some dynamics to dps, and Aether Drain should also have it's uses for healing.
    (0)
    Last edited by Vulcwen; 03-27-2016 at 02:20 AM.

  7. #7
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Phoenix trance for SCH.........
    (1)

  8. #8
    Player
    samkitwood's Avatar
    Join Date
    Oct 2015
    Posts
    41
    Character
    Atlantis Yueqiu
    World
    Moogle
    Main Class
    Monk Lv 70
    Quote Originally Posted by DarkmoonVael View Post
    Phoenix trance for SCH.........
    with fairy wings too?
    (0)

  9. #9
    Player
    nexas506's Avatar
    Join Date
    Jun 2015
    Posts
    276
    Character
    Nexas Uthenera
    World
    Midgardsormr
    Main Class
    Scholar Lv 61
    I know i already said we only need traits, but a move for ast to reverse their cards and use the opposite effect on enemies would be grand.
    (0)

  10. #10
    Player
    TinyMonster's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    299
    Character
    Soushie Monster
    World
    Behemoth
    Main Class
    White Mage Lv 60
    Quote Originally Posted by nexas506 View Post
    I know i already said we only need traits, but a move for ast to reverse their cards and use the opposite effect on enemies would be grand.
    I agree we need more traits instead but I do approve of this skill!
    (0)

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