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  1. #1
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51

    Suggestion: CC Indicator

    Can we have an option in pvp where if an enemy gets CC'd (sleep/bind/slow/stun/etc), a big indicator shows up on top of them (think marker 1/2/etc)? They can stack on top of each other or have certain priorities. Like, you party has the healer marked as 1 but the blm casted sleep on the healer so the ZZZ marker replaces 1. Healer breaks the sleep and the 1 marker is back on the healer.

    The target debuff status are tied to the enemy health bar so increasing their size increases that too. It's also stuck to that health bar so the debuff status is generally stuck to certain parts of the screen if you want to be able to see that health bar. Plus you generally have to have an enemy targeted to see them.
    (2)

  2. #2
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Gardes View Post
    Can we have an option in pvp where if an enemy gets CC'd (sleep/bind/slow/stun/etc), a big indicator shows up on top of them (think marker 1/2/etc)? They can stack on top of each other or have certain priorities. Like, you party has the healer marked as 1 but the blm casted sleep on the healer so the ZZZ marker replaces 1. Healer breaks the sleep and the 1 marker is back on the healer.

    The target debuff status are tied to the enemy health bar so increasing their size increases that too. It's also stuck to that health bar so the debuff status is generally stuck to certain parts of the screen if you want to be able to see that health bar. Plus you generally have to have an enemy targeted to see them.
    This wouldn't fix anything, sadly. People have been using marking macros tied with their CC for a long time they still just don't pay attention or don't care.
    (0)

  3. #3
    Player
    Teuciont's Avatar
    Join Date
    Oct 2011
    Posts
    369
    Character
    Teuciont Arbedechi
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Renault View Post
    This wouldn't fix anything, sadly. People have been using marking macros tied with their CC for a long time they still just don't pay attention or don't care.
    Having a random marker that differs based on person using it as to what it means compared to a solid, universal agreed to by the players and the developers marker are two completely different things.
    (3)

  4. #4
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Renault View Post
    This wouldn't fix anything, sadly. People have been using marking macros tied with their CC for a long time they still just don't pay attention or don't care.
    Player used macros can be indicators but can also be suggestions. Unless the group is premade and is voip or choses to risk their safety in pvp with typing this can send mixed messages. Also (unless I'm not up to date on this), the macro would toggle the marks on and off on the same targets even though you're applying the same status as 'on' over and over.

    What I'm suggesting is merely a bigger flag for enemy's CC current status that some players can choose to use instead of some kind of fix for 'anything'.
    (0)

  5. #5
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    This would be great, imo. When I go as Warrior, I'm constantly checking my Party Bar for little icons to cater to the Healer, in case I have to lob my Purify their way. It would be great if it just showed up above their heads.
    (0)