

That wasn't my argument, that was a joke. But if you want to compare SMN vs BLM in PvP, look at instant cast damage spells/abilities, and then tell me SMN needs to create distance as much as BLM.


The fact that tri-bind was nerfed, and sleep wasn't what make this incredibly hilarious. BLM whores the hell out of sleeps as well.
I can't tell you how many times I got slept, and used Purify to get out of it, only to get slept again instantly.
Honestly I think it's just a misunderstood overall balancing of SMN with BRD/MCH with an eventual nerf to blm's sleep as well. It was poorly timed but people are acting like it's the end of the world.


Probably, I guess it's reasonable to expect the eventual nerf of sleep AND Bind, BOTH of which AoE... right? I've seen BLMs repeatedly use Freeze and Sleep just to keep us from moving.
Suirieko Mizukoshi ofExcaliburLamia
I guess the difference is they don't have massive passive fire-and-forget damage ticking away on you. With some changes to sleep I think all the ranged will be in the same realm of play. We'll have to wait and see
BLM is not popular as SMN so it is not touched, so simple!
Balance in this game means balancing the number of players of each job. ^^;

We had no chances to damage people so we needed our long sleep just to give us blm breathing room. Did you guys forget that before today? With the changes to our in interrupts they may nerf it but then you forget how vital it is in front lines to have that sleep to hold off the rushing armies for as long as it does.



I assume Sleep will be looked at too once a statistically significant number of BLMs are back in the fight. BLMs have been relying on distance a heck of a lot more than SMNs due to their poor selection of fast casts and its natural that when SMNs are dominating to the extent they were then it was them who got the attention. BLM spams sleep because there's very little else it can do at all in many situations in comparison. If they can work on that and make the two jobs equally desirable in PVP I think a nerf to Sleep/Repose/NW effect durations would be very reasonable.
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