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  1. #81
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ava View Post
    Blizzard has MMORPG experience that I'm sure every developer would dream of having. Blizzard has more money, more resources, more... everything.

    Plus, they displayed some doubt in the system of no auto attack and if you remember from last year's Blizzcon, less than half of the features they announced made it into the game at all. I don't see them sticking with the no auto attack, but if they do, good luck to them, I'm sure they could make it work just because they are Blizzard, they can make anything work. And if it doesn't, the life of their game doesn't hang in the balance, like FFXIV's did.
    The experience and money that Blizzard has is nice and all, but what's really making WOW succeed so hard is Blizzard not having totally clueless and unresponsive team leaders like Tanaka. If they see customers complain about a feature, or if they realize that a feature is too hard to implement for too little benefit, they chuck it out. They also look at what other MMOs are doing and incorporate it into their own if it makes sense.

    Thankfully, Yoshida is doing the same. Now if only we had him from the start...
    (1)

  2. #82
    Player

    Join Date
    Oct 2011
    Posts
    18
    Who gives a !#! about auto attack?

    It makes up like 10% of your total damage in wow, and in FF14 your auto attacks make up maybe 5% of your total damage.
    (1)

  3. #83
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by FluttershyPony View Post
    Who gives a !#! about auto attack?

    It makes up like 10% of your total damage in wow, and in FF14 your auto attacks make up maybe 5% of your total damage.
    well your other 90% of damage relies on autoattack, thats why it is stupid.
    (0)

  4. #84
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by ellohwell View Post
    Blade and Soul isnt mind numbing 11111221212 system.

    Cant talk about GW2 or TERA though cause I dont really follow them.

    People assume there are two types of combat systems: FFXi and FFXIV.

    But there's more possibilities out there.
    Tera is spamming basic attacks then special attacks when cooldowns are up. That's it. There's a bit more to it depending on your class, but it's all down to:

    1. Spam basic attack
    2. Use special attacks
    (2a. Charge special attack)
    (2b. "stack" special attack)
    (2c. Adjust targeting and use special attack)

    It's basically what XIV's original stamina system was without the stamina and ability to target parts outside of incaps.
    (0)

  5. #85
    Player
    Lavani's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    260
    Character
    Ace Aether
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Shipp View Post
    I agree. Unless you have crosshairs popping up like Tera, auto-attack should be standard. There is no reason to have to keep hitting the same attack over and over. This is doing the same thing as auto-attack, but instead of not hitting a key, you have to manually press it. When you manually press it, you can't communicate effectively.
    I play an Archer and:

    Light Shot== Auto attack, except i have to click it each time, and animate each time which stops my movement :*(.

    If they removed light shot, introduced auto attack and made TP gain more smooth, rather than a chunk every 4 seconds, the game would run a lot smoother IMO and combat would be a lot more fun.
    (0)

  6. #86
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Lavani View Post
    I play an Archer and:

    Light Shot== Auto attack, except i have to click it each time, and animate each time which stops my movement :*(.

    If they removed light shot, introduced auto attack and made TP gain more smooth, rather than a chunk every 4 seconds, the game would run a lot smoother IMO and combat would be a lot more fun.
    Archer is the only fun class anymore, lol. You actually have control over what you do.

    Every other class is frustrating because TP generation depends primarily on autoattack which you have no control over.

    If you want autoattack, play one of the other boring classes and leave archer alone for people who dont want to be bored/frustrated.
    (2)
    Last edited by ellohwell; 10-24-2011 at 01:30 PM.

  7. #87
    Player
    Lavani's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    260
    Character
    Ace Aether
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by ellohwell View Post
    Archer is the only fun class anymore, lol. You actually have control over what you do.

    Every other class is frustrating because TP generation depends primarily on autoattack which you have no control over.

    If you want autoattack, play one of the other boring classes and leave archer alone for people who dont want to be bored/frustrated.
    I do like playing my archer i just don't like simulating an auto attack, because that's what Light shot is. Other than generating TP, which is nice, all it does is make me less mobile because i have to animate each shot.

    And as far as auto attack classes being frustrating, I think part of the reason is because TP gain is not very good atm IMO. From what i have played, one auto attack on a melee class generates about the same TP as one light shot on my archer. The difference is i have to manually use light shot. What i suggested is, they should make TP generation more smooth. For example, rather than giving 400 TP per AA/Light Shot, they should lower the amount of TP gained, but increase the rate at which hits go off. Maybe give a passive TP gain while in combat (the number will be small of course). That's just a suggestion, because as of right now TP gain just seems too clunky and I feel combat would run smoother if we had a steady gain of TP to execute special attacks with.
    (0)

  8. #88
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm not super savvy about most other jobs, so please bear with me. But what does everyone mean by abilities to gain TP?

    Note: The following is based strictly from a Gladiator perspective.

    As a Gladiator, in addition to auto-attacks, I have light slash, heavy slash and heavy stab which also give me TP for being "regular" attacks. The cooldowns are there, but they aren't so horrrid that you can't build them into a strategy. Especially if you're using a Cadenced Riot Blade for hate.
    (0)

  9. #89
    Player
    Lavani's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    260
    Character
    Ace Aether
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Alerith View Post
    I'm not super savvy about most other jobs, so please bear with me. But what does everyone mean by abilities to gain TP?

    Note: The following is based strictly from a Gladiator perspective.

    As a Gladiator, in addition to auto-attacks, I have light slash, heavy slash and heavy stab which also give me TP for being "regular" attacks. The cooldowns are there, but they aren't so horrrid that you can't build them into a strategy. Especially if you're using a Cadenced Riot Blade for hate.
    TP generating abilities: Any spell that generates TP rather than expend it? lol

    From the archer PoV all we have is light shot to generate TP and the CD is the delay of your bow, from what i have noticed. I know i haven't leveld every other class but i think the melee classes each have a version of the ones your gladiator has.
    (0)

  10. #90
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Lavani View Post
    TP generating abilities: Any spell that generates TP rather than expend it? lol

    From the archer PoV all we have is light shot to generate TP and the CD is the delay of your bow, from what i have noticed. I know i haven't leveld every other class but i think the melee classes each have a version of the ones your gladiator has.

    Archer is balanced, if u want to have better TP generation do multishot, i dont spam actions at all with any class, if i want tp i just trifurcate or multishot then use whatever i want, that part of the game was great, but as i said earlier for gladiators was too much to do, you had to build tp, control hate with skills, do weapon skills and control your shield, AA is fine for close melee classes, i've played a lot of those and the game feels smoth with all, even with marauder that i felt before patch that was the worst class for being such slow, now i've been leveling and its one of my favorite now, so they really improved the game.

    WoW has a good battle system, but content is one of the most important parts and it doesnt have good content anymore since WotLK, so dont come here and tell that WoW this and WoW that, it sucks and its a slowly dying. I played that game for 3 years and since that expansion the game sucked a lot, or do u think that is fun to do the same stuff over and over again? and you all who played or are playing know what im talking about.
    (0)

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