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  1. #10
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zied View Post
    I think you have some decent ideas, however it seems you are incorporating some already used aspect of jobs into the new jobs.
    You are half correct in that these ideas took 2 minutes to come up with, so referencing other classes seemed easiest. Concept in classes can be similar with implementation completely different. I can guarantee that healing mudras would be a lot different than ninjitsu (multiple ingredients, mixing and matching for different effects, adding more for enhanced effects).

    My SAM idea though is completely unique, sure on the surface it looks like Wrath/aetherflow/ammunition, but these systems are completely different from each other. Lets call the mechanic Zanshin, and say it is activated by using the ability of the same name that has a 30 second cooldown (each use will grant an addition stack, up to 5). While under the effect of Zanshin, your TP drains slightly faster (depending on the number of stacks), and you get a skillspeed or damage buff (depending on the number of stacks). Certain abilities consume Zanshin stacks, or you can consume all Zanshin stacks to restore an amount of TP (if you mess up and your TP hits the floor). Like darkside, while you have zanshin stacks, paeon doesn't work.

    This idea is in no way balanced, tested or even viable as I really didn't think much about it, but it's a unique idea for SAM.
    (0)
    Last edited by Lambdafish; 03-17-2016 at 12:33 PM.