Now granted I know people take issue with borrowing from other games, but I'm going to cite a few examples of things they could still do off the top of my head.


Tank types: Reflect/Counter tanking or tanking built around damage absorption (think a class that creates a lot of mini-stoneskins with certain moves.

Healer types: Healer that focuses mostly on HoT's or a healer that focuses on damage absorption (similar to my example above) with a few heals for large chunks of burst.

DPS types: A melee class that focuses on DoTs could be magic based or physical based, either variation is something we don't have as a melee. A ranged dps that focuses on building up stacks of a debuff and then using various finishers that consume the stacks. A melee or ranged class that builds up stacks of a buff on itself then uses a portion of those stacks to use certain moves.

That's just a few ideas off the top of my head that haven't really been done in this game, I'm sure I could come up with more if I needed to but you get the idea.