Quote Originally Posted by Lambdafish View Post
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I think you have some decent ideas, however it seems you are incorporating some already used aspect of jobs into the new jobs. AST is basically a WHM/SCH + RNG buffs. All melee classes have the same sort of 1 2 3 combo and some mechanic that slightly varies them, ie chakra, mudra, jumps. I just want Square to take a risk and make jobs have completely new mechanics and combos.

Does anyone want to share their ideas as to how make jobs different and have their own unique flavor?