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  1. #10
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    SMN has the mobility capable to move in for AAs, and at least in 2.x it was regular to stay in melee range as much as possible for that boost. BLM, any mobility is a nerf to output so you won't see that.

    Obviously, it depends on the encounter and other factors. But in solo/fate or whatever, turn that AA on for the extra damage. Unlike DoW jobs, using Weaponskills/Spells with casters does not auto-activate AAs, casters need to double click the enemy to enable AAs. They just added the [ o>>> ] to the target display UI. It's not melee that need to worry about whether they're AAing or not, since their attacks turn on AAs automaticaly. It's for caster/healers/rDPS. So, if/when permitted they should be AAing I believe.

    I think a ranged auto attack for casters would be a fun addition and a welcome update for those jobs,

    including WHM/AST/SCH.
    (1)
    Last edited by Xenosan; 06-21-2016 at 03:33 PM.