Page 2 of 2 FirstFirst 1 2
Results 11 to 16 of 16
  1. #11
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Geologo View Post
    I think they will implement a new FL in the next patch or around 3.35
    I hope it will be lvl60 secure but if they do new one it should be CTF mode, after those we have all modes needed when it comes to FL type of PvP.
    (0)

  2. #12
    Player Vaeria's Avatar
    Join Date
    Mar 2014
    Location
    Bastok/ S. Gustaburg...now and always.
    Posts
    402
    Character
    Devil Panzerfaust
    World
    Excalibur
    Main Class
    Archer Lv 80
    Secure 60. Don't have to change one single thing from the 50 cap..nothing. Was perfect. Well...just add the adrenaline lbs. Maybe add 24-man onry-slaughters. ...and by all means..let Seal Rock/seize sink into the sea of oblivion. (Hi..I love standing at nodes for half the match twiddling my fingers and emoting the chubby pigtailed lala over there)
    (0)

  3. #13
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by konage View Post
    That would be neat castle seige + secure nodes for material fo defense
    I love this idea!

    You could even have it to two ways... PvP with two teams, and PvE with one team being computer controlled, and the other attacking or defending.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  4. #14
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Geologo View Post
    I think they will implement a new FL in the next patch or around 3.35,
    not any sooner because the que for pvp content actually works like "do the last content only", so they won't fragment the que anymore.
    With the right rewards, they could make all this content relevant again.

    Namely, if they added XP rewards, so that players could level while playing PvP, it would encourage the leveling of alts while playing these modes.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  5. #15
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    I am 1 NPC kill away from Heliodrome Hero title, imo the coolest title there is, that I haven't been able to complete since May xD, so I realy wish they'd make a Secure 24/72 man lvl 60 version.
    (0)

  6. #16
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Delmontyb View Post
    With the right rewards, they could make all this content relevant again.
    They missed their chance with ratings, sadly... Seasonal ranking would be the best reward they could offer to make old PvP content relevant again...

    Update The Fold, Secure, and Slaughter to Lv60 along with Seize, to include Assists (and likely a few other minor tweaks, Adrenaline in Secure for example), remove Feasts 4 on 4 - Solo queue option and instead have the seasonal solo ranking be based on your individual performance in PvP in general... Start of the season, have us go register to unlock a special Roulette. Only matches played through that Roulette impact our rating. Have rating based more (though not entirely) on the individual, rather than the end team result (ie, you can win, but if you died lots you still lose rating, or you can lose, but if you got plenty of kills/assists you still gain rating) to mitigate frustration with newbs.

    Done. Every single piece of PvP content could be relevant with something like that... People would be hitting that Roulette every season with hopes of raising their rating, and as a result all the content would be viable again. Arguably the previous PvP Roulette didn't work at giving us variety since it was skewed towards Slaughter IIRC, but that's because it was a once a day option and most would just queue the regular thing after. A Ranking Roulette would be something people would queue all day long to raise their rating. Going forward, it would then just be a case of new PvP content offering us more variety, rather than our right replacing the previous mode.
    (1)

Page 2 of 2 FirstFirst 1 2