

Its very much to bad that we don't even get close to that amount. We also don't know if their are diminishing returns because nobody stacks it high enough to see. For all you know - it could go down in value over time.
For a 'casual' i'm far more concerned about the state of the game it seems then you are. Unlike you I don't bend over and accept old archaic things and notions. I kind of want a 'reason' to do more content; I saw that in +2.0x because a lot of the secondaries and such were far more meaningful then they are now. I used to actually do tons of raiding content and I enjoyed the crap out of it when the game's cap was 50.
The end game for awhile - lets face it has just been repeat after repeat of the same thing. There is really no choice in gearing your character; there is no 'cool looking gear' now either - the current bis armor looks terrible.
So, yeah; call me names; but secondary stats are in all types of games too; and if you can't see the problem with them then I guess you are blind?
Then again; I don't care. I am trying to make suggestions to improve the game based off what I know - see - hear - read.
I see 10x10=100. Then 20x10=200; and I tell you one is far better then the other and you go: "NAH UH YOU GOT NO XPERNCE WIT CURRNT CNT RIHT NW BRO! CASUL!"
Well, I play Dark Souls. I've also played games with far far FAR more stats; with stats that don't even tell you what they did or do: Aka: Starwars Galaxies and other older MMOs. I'm getting way too old for this it seems.
This pretty much sums up my feelings for the current state of the game.
Last edited by Nektulos-Tuor; 03-17-2016 at 04:41 AM.


Because people succeed in content by playing the system, not demanding it turn into something else. If you don't want to operate within the bounds and rules of the game then why are you playing it? Yes things sometimes need to be changed or tweaked but never has excess parry or accuracy made or broken anyone in a relevant situation, and at worst has only ever served to agitate pet peaves on gear optimization. It doesn't matter in casual content and if you think prog groups clear content b/c they're decked out in their jobs' BiS you're woefully mistaken.
Last edited by Syzygian; 03-17-2016 at 04:49 AM.





Right. Because Parry is totally threatening the state of the game. It's annoying that it's useless, but that's about it.
Stop being such a drama queen. xD
See my post where I said I'd like secondaries to do more. This thread is advocating their removal, though.Unlike you I don't bend over and accept old archaic things and notions. I kind of want a 'reason' to do more content; I saw that in +2.0x because a lot of the secondaries and such were far more meaningful then they are now. I used to actually do tons of raiding content and I enjoyed the crap out of it when the game's cap was 50.
But seriously, when was the last time you raided? What was the stumbling block that made you quit? T5? T9? You don't have a Louisoix minion so you haven't cleared T13 unless you did it on some other hidden character or something.
What does the look of the armor have to do with anything? That's what glamour prisms are for.The end game for awhile - lets face it has just been repeat after repeat of the same thing. There is really no choice in gearing your character; there is no 'cool looking gear' now either - the current bis armor looks terrible.
I have a problem with people that don't even do the content asking to change or remove parts of the game that are really only pertinent when you play past a certain level. Honestly, this thread feels like just another one of your clickbait attention grabs.So, yeah; call me names; but secondary stats are in all types of games too; and if you can't see the problem with them then I guess you are blind?
Oh well if you play Dark Souls and Star Wars Galaxies, clearly that tells you all you need to know about FFXIV endgame.Well, I play Dark Souls. I've also played games with far far FAR more stats; with stats that don't even tell you what they did or do: Aka: Starwars Galaxies and other older MMOs. I'm getting way too old for this it seems.


Should go back to the old XI days where block/parry reduced damage to 0 when executed.
block reduced dmg to 0 ? dont think so , block negated dmg based on the shield (shield skill too), large shield blocked less but for more dmg and little shield blocked more often and less dmg.
the outlier was the relic shield Aegis that blocked like smaller but for the large shield amount


Instead of remove them, give them more weight. And I will suggest also the Elemetal and the Status Resistance. Make it more relevant.
But remove them not. Really not. These days RPG are becoming more and more simple, even there are games with only have "HP", "Attack" and "Defense". No more things. I still find FFXIV too lack on stats that make all the DRK alsmost the same DRK, all the BLM, almost the same BLM. Does not exist customization. YOu can customize secondary stats, true, but all people will say "Go critical on ninja" People will go critical on ninja because is the best stat for him. So all ninjas will get critical.
I will agree, you can have 900 SS, that of the 2.50 seconds, you reduce to 2.35. That's not much impact, and 900 SS is a very high SS.
The game need to offer more ways of customization based on playstyle. More choices on stats.
Last edited by Xlantaa; 03-17-2016 at 04:44 AM.


<3 what they did with the materia now I get to stack grade V acc in most all my slots so that I can actually hit worth a dam as whm successfully. Its not like I would of like to be able to boost other aspects of my job besides acc that wouldn't be useful at all /rolleyes that my two cents on the subject /shrug.


First off, you can have loads of accuracy if you want it. Accuracy isn't gating you from anything. The trick is getting just the right amount to be able to dump everything else in meaningful secondaries.
Actually, if accuracy only affected autos in this game it would be a horrendous stat. Autos are 20-25% of melee damage, by far most of your attacks in an encounter are actually autos. This is not a "very small role" to discount. At least now accuracy affects all of your attacks instead of just 1/4 of them.
Also, go talk to healers and ask how much they need accuracy that isn't given to them.
See drg, war and blm that all require a certain amount of speed to execute efficiently. Granted you are smn I guess and being mainly a dot class speed doesn't have too much effect for you in particular. That doesn't make it meaningless or insignificant for other class.
Parry may be the only relatively meaningless stat. I agree with some others that it should either be eliminated or since it's only a tank stat put it on every piece of gear. We know that given the choice dps secondaries will always be picked over parry so why even bother.
Ok, go ahead and remove every secondary you currently have equipped. I know you can't but just think about this: the current weights have secondaries between 10-25% the weight of primary stat. If you were to remove all your secondaries, you would be dealing in the range of at least 30% less damage, likely 40-50% less. Half your damage is a joke?
What is old and archaic about this game? It came out in 2014. FF games have always had these sort of secondaries and they have never been more important that weapon upgrades or main stat upgrades.
And I just feel like quoting the most logical and sensible post so far:
|
|
![]() |
![]() |
![]() |
|
|