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  1. #1
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89

    Making a Fairer Housing System

    Apart from the obvious shortage, some things about the present housing system have been bothering me. The way the game treats players whose houses are reclaimed strikes me as particularly unfair, but there are other issues, too.
    I'd like to see a housing system that is more equitable and where players do not stand to lose anything (apart from some gil) if the game reclaims their house or they are evicted from a house/room at the whim of another player.

    These are the things I would like to see changed:

    The Reclamation System
    Well, it's been implemented, I'm assuming it's here to stay but I feel the way it operates at present is unnecessarily punitive towards those players who lose their house.
    If your house is reclaimed due to inactivity, 80% of your gil and most of your furniture is stored for a period of 35 days. If you do not collect it within this time you lose everything.

    Your furniture should be stored permanently.
    Your character, the gear in the Armoire, the items in your bags, even the items in your retainer's bags, all these things are stored indefinitely. So, why should furniture be any different?
    Destroying everything if people do not log in for 35 days is unfair.

    You lose all your gil if you do not claim it within the 35 days.
    Again, why? I can see the reasoning behind only giving us 80% back but why is there a time limit? If a player returns and wants to buy another house, this just puts another obstacle in their way.

    Some furniture is destroyed on removal. I don't like this idea at all.
    While I can live with it that these items are destroyed if you chose to remove them, in the case of a house reclamation or eviction due to being kicked from a Free Company, it strikes me as being particularly unfair.

    Tenants
    Tenants seem to have little, if any security. Since the house will be reclaimed if the owner is inactive, regardless of how active the tenants are, tenants stand to lose not only access to a house and gardens they might be using but also any items of furniture that break on removal. Again, it's unfair.

    FC Housing
    You can be locked out of your personal room.
    The FC leader has this power by default and may give permission to other ranks to set housing access. I am an FC leader and I want to see this changed.
    Under no circumstances should any player have to power to deny another access to something they have paid for with their own gil.

    FC leaders should not have the power to lock the house against their own members. If you don't want somebody in the FC House, you probably don't want them in the company.

    This has already led to abuse, some FC members recently had to pay their FC leader to access their rooms when they wanted to leave (you can't leave an FC unless you demolish your room first).

    Breakable furniture - again, if you are kicked from your FC you will lose these items. Remember, some FCs kick for inactivity. Even if the kick is due to bad behaviour and well-deserved, I still think losing items of furniture as a result is unfair.
    (10)
    Last edited by Solarra; 03-16-2016 at 07:24 PM.

  2. #2
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Solarra View Post
    You lose all your gil if you do not claim it within the 35 days.
    Again, why? I can see the reasoning behind only giving us 80% back but why is there a time limit? If a player returns and wants to buy another house, this just puts another obstacle in their way.
    This is likely because housing was supposed to also be a massive gil sink to remove gil from the game (there's so many places that add gil and very few places that actually remove it). Bad as it probably sounds, we do need ways to remove money from the game or the economy will eventually just fall over with everyone having more cash than they can actually spend it on.

    When they enabled demolishing, even though they probably didn't want to, they gave us back 80% of the gil for the purchase of the house, probably to try and less upset people that lost their house. They were probably fine to leave things as they were without demolishing, but we as the community demanded more houses and forced them into taking action as they seem technically unable to add more houses at the current time.

    The 35 day timer on retrieving the gil (and other items) is their way of still trying to keep it as a gil sink, although it's now nowhere near as effective as it was.

    So sucky as it sounds, it really is a necessary evil
    (3)

  3. #3
    Player
    Solarra's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    887
    Character
    Sylbritt Muscadet
    World
    Cerberus
    Main Class
    Archer Lv 89
    Quote Originally Posted by worldofneil View Post
    they gave us back 80% of the gil for the purchase of the house, probably to try and less upset people that lost their house
    I get that, I just feel that having a timer on claiming it is a bit unfair. That way only some people get some of their gil back.
    The time from demolishing to reclaiming is very short; things happen, people get sick, lose their jobs, family members get sick or work takes them abroad any one of these could cause you to take a long break from the game.

    However, people losing gil was only one small part of what bothers me about the system as it is.
    (4)
    Last edited by Solarra; 03-16-2016 at 10:48 PM.

  4. #4
    Player
    Serendair's Avatar
    Join Date
    Jun 2012
    Posts
    129
    Character
    Serendair Zoeva
    World
    Moogle
    Main Class
    Armorer Lv 60
    35 days to reclaim what was put on the NPC...

    I might be wrong... but!

    When 2.0 went live after the game was down for recreation they placed the Calamity Salvager for 1.0 players to reclaim items they used to own before. Now if I'm not mistaken the Calamity Salvager carried your items from 1.0 until you picked it up. I didn't return for a couple of months after 2.0 went live and still could pick up my stuff. I don't remember a timer to reclaim items for that. I might be mistaken though and I don't know where to look that up...

    If that's correct though then why is it possible to have items there forever but for housing items it's just 35 days? In the end it's the same situation: Items placed on NPC cause character was inactive. Player returns eventually and get's to reclaim his/her stuff.
    (5)

  5. #5
    Player
    Neira's Avatar
    Join Date
    Sep 2013
    Posts
    118
    Character
    Neira Velithe
    World
    Diabolos
    Main Class
    Pugilist Lv 64
    I agree with everything the OP said. These are some of the more obvious flaws in the system that have almost nothing to do with cost or data management and are more quality of life adjustments to help improve the system as it is. Also, to further comment on some points:

    1) The amount of data needed to store items indefinitely on a NPC is trivial. It's not an issue, the timer was arbitrary upon development, more likely based on a 30 day subscription period than anything else.
    2) Housing is in part designed as a gil sink, but that offers no valid rationalization for such a short timer. Housing is incredibly finite and the amount of further gil being sunk into it is negligible until additional housing is added. On top of that, while someone may get 80% of their home back, they still lost 20% and the home will be purchased likely instantly for 100% value. That discrepancy, on top of many older home owners buying their home for less than 100% value, makes it undeniable that even if 80% of your price was returned, it would still be taking more gil out of the system than it is returning.

    I might add more points later if I see a need, but good topic OP.
    (6)

  6. #6
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,290
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    I 100% support the suggestions posted by Solarra and Neira.

    Since FFXIV's housing system is not presently very inclusive, I would also recommend that they look at Aion's housing system. In Aion, there is premium, limited-availability non-instanced housing like we see in FFXIV. But they also have an Apartment Complex with small instanced rooms that every player can enjoy. These rooms are small, have low capacity for decorating, have no yard, and instanced, but free. And they are never taken from you if you take a break.

    Players that love housing will still want the superior non-instanced houses that we have now, but at least everyone who subscribes to this game would have a little something to enjoy if they added this type of system. This also wouldn't interfere with their overall vision of mostly non-instanced housing.

    Anyway just a suggestion, and hopefully one they can consider if we will never have enough wards to allow all players to use the housing system.
    (1)

  7. #7
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by ZephyrMenodora View Post
    they also have an Apartment Complex with small instanced rooms that every player can enjoy. These rooms are small, have low capacity for decorating,
    SE already announced this is coming but there no details on how it will work, most assume it will be like a FC room.
    (2)

  8. #8
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,290
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    This is great news at least! I'm looking forward to this
    (0)

  9. #9
    Player
    Victoria_Silverdawn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    79
    Character
    Victoria Silverdawn
    World
    Louisoix
    Main Class
    Conjurer Lv 80
    Those rooms will be the ishgard housing, its a mansion with about 512 room, so its basically an apartment system for people who dont have a house (they are working on a way for people to do gardening since there wont be yards). No word if it will be added to the other zones, but new housing wards will be added in about 3.3, and the ishgard housing will be about 3.4.
    (1)

  10. #10
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Victoria_Silverdawn View Post
    Those rooms will be the ishgard housing, its a mansion with about 512 room, so its basically an apartment system for people who dont have a house (they are working on a way for people to do gardening since there wont be yards). No word if it will be added to the other zones, but new housing wards will be added in about 3.3, and the ishgard housing will be about 3.4.
    They never confirmed that the apartment style was going to be Ishgard housing as far as I'm aware did they. I could have sworn it was coming before Ishgard. Do you have a source?
    (1)

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