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  1. #1
    Player
    Shock__'s Avatar
    Join Date
    Mar 2016
    Posts
    12
    Character
    Shori Bloode
    World
    Leviathan
    Main Class
    Monk Lv 70

    New player introduction/questions

    Hi all! I'm new FF as well as the MMO scene itself. I'm about half a month in, and I really enjoy this game, it's very fun. I eventually want to become a bit more hardcore, but I'm not rushing. Upon starting, I did a bit of research, and the Monk class really appealed to me, and I like everything about it so far, but the dungeons are becoming a bit less enjoyable. I've been doing research, but maybe I just suck at the game lol. Anyway, I have some questions, if you guys don't mind helping a newb out:

    1) How do I get better at dungeons?

    2) Is there an introductory MNK guide somewhere? As I'm having trouble understanding some rotations, which leads me to my last question.

    3) How does the rotation consist of consecutive Coeurl form moves? I thought I had to go from Opo-Opo>Raptor>Coeurl, but I'm seeing things like Demolish>Snap Punch. It's a bit confusing.

    Thanks in advance!
    (1)

  2. #2
    Player
    Xariz's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    69
    Character
    Xariz Hylian
    World
    Leviathan
    Main Class
    Ninja Lv 60
    First off welcome and glad to see you are enjoying the game.

    1. Getting better comes over time. As you get more familiar with bosses and mechanics and your class you will naturally get better.

    2. You could just Google monk rotation but ffxivguild.com I thought was a good source of information.

    3. Sorry I personally am not that familiar with monk
    (2)

  3. #3
    Player
    dustbunny's Avatar
    Join Date
    Oct 2013
    Posts
    54
    Character
    Clarence Carter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    2) http://forum.square-enix.com/ffxiv/t...-Temple-Reborn

    3) Your level 50 skill, Perfect Balance, allows you to use skills without being in the required form. Maybe that's what those rotations were suggesting?
    (4)

  4. #4
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    I'd like to know why dungeons have become less enjoyable. Or why you think you suck or why you are trying to enjoy them better. Is it a little confusion on the rotation you should be using? Is it the way other people are acting? Is it a perhaps long wait time to enter a dungeon? Perhaps a better hotbar / crossbar layout? Hate the Disco Ball effect especially when you ramp up to speed? (Ok that last one was a bad dig)

    Like Dust Bunny said there is a skill later that lets you use skills "out of order". So your rotation will depend on what you currently have available, not what a level 50 (or if there is an updated one for level 60) rotation says. And it could depend on the situation. You can remove an enemy buff, silence, stun, DoT, AOE, etc. Be fluid, have fun, experiment, remember your side / rear attack bonuses, and find something that works for you!
    (1)

  5. #5
    Player
    Shock__'s Avatar
    Join Date
    Mar 2016
    Posts
    12
    Character
    Shori Bloode
    World
    Leviathan
    Main Class
    Monk Lv 70
    First, thanks guys for the replies!

    Quote Originally Posted by Mykll View Post
    I'd like to know why dungeons have become less enjoyable. Or why you think you suck or why you are trying to enjoy them better. Is it a little confusion on the rotation you should be using? Is it the way other people are acting? Is it a perhaps long wait time to enter a dungeon? Perhaps a better hotbar / crossbar layout? Hate the Disco Ball effect especially when you ramp up to speed? (Ok that last one was a bad dig)
    Well, some of the dungeons, not all, are becoming less enjoyable because it's a bit difficult to understand them. The last one I did (The Last Sigil I think) I died twice on the boss, and I don't even know how or why. I dodged all the AOEs, yet I was still taking dmg even though I was always either behind, or on the flank of the boss. I've decided that I'd just play the dungeons more often to hopefully get a better understanding.
    (0)

  6. #6
    Player
    Shock__'s Avatar
    Join Date
    Mar 2016
    Posts
    12
    Character
    Shori Bloode
    World
    Leviathan
    Main Class
    Monk Lv 70
    Quote Originally Posted by dustbunny View Post
    2) http://forum.square-enix.com/ffxiv/t...-Temple-Reborn

    3) Your level 50 skill, Perfect Balance, allows you to use skills without being in the required form. Maybe that's what those rotations were suggesting?
    Thanks for this!!
    (0)

  7. #7
    Player
    Fri's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    21
    Character
    Sigurd Brandrson
    World
    Balmung
    Main Class
    Fisher Lv 60
    at later dungeons you're really not supposed to do it blind (well you can, but you should find people who want to do it with you).

    FF14, especially later on, heavily depend on specific mechanics. Things you must do, levers you must press, you must look away from the boss at certain points, adds you must kill or you'll get instantly killed, etc. Remember the Ifrit Nail that you have to kill or your party get wiped? Like that x1000

    Most people suggest at least reading about dungeons before doing it first time, but even if you not do that, just say to your party that you're new and would like to know the boss mechanics, and most people will help you.
    (2)

  8. #8
    Player
    Shock__'s Avatar
    Join Date
    Mar 2016
    Posts
    12
    Character
    Shori Bloode
    World
    Leviathan
    Main Class
    Monk Lv 70
    I see, thanks. I'll browse around the forums and see if I can find a post about the dungeons to read up.
    (1)

  9. #9
    Player
    Sucuri's Avatar
    Join Date
    Mar 2016
    Posts
    56
    Character
    Sucuri Frostmane
    World
    Jenova
    Main Class
    Summoner Lv 60
    Playing melee classes in dungeons always drives me crazy, mobs seem to be a lot harder on anything close to them over ranged classes. It might just take you a lot more practice to get down boss patterns and the such. Don't be afraid to tell your group it is your first time in there either. Most people are really understanding, and will give you tips on the fights, so you don't go splat to mechanics

    http://na.finalfantasyxiv.com/lodest.../blog/2497062/ <-- monk rotation talk
    (1)

  10. #10
    Player
    Sucuri's Avatar
    Join Date
    Mar 2016
    Posts
    56
    Character
    Sucuri Frostmane
    World
    Jenova
    Main Class
    Summoner Lv 60
    Oh yea, also

    http://ffxiv.consolegameswiki.com/wiki/Dungeons

    Used that while I leveled, cause I was missing some side quest unlocks. Clicking on the dungeon's (or trial, or raid) name will link you to all the stratagies for the bosses as well
    (2)

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