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  1. #11
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    I agree. If im getting focused down and my healer is an ast, i dont expect to live..
    (3)

  2. #12
    Player
    Skeet's Avatar
    Join Date
    Jul 2014
    Posts
    108
    Character
    Tiir Seijuro
    World
    Leviathan
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Iagainsti View Post
    It's Blanket Statements like this that kill me, I'm saving this post till I get home so I can post my screenshots from the PS4(kills me I can't go on XIVPVP for Feast stats yet) to show you how wrong you are.
    Blanket statements lol. Can't be a forum without immature trash talk I guess.

    Unfortunately, I have not seen a Machinist impress me to prove this opinion wrong. This is with around 200 match experience as well. Do note that the whole point of the Ranged DPS section was to show that SMN's are the undisputed best class to have. If you seriously think MCH's are better than SMN then you don't deserve another response from me or anyone here for that matter.

    You also completely missed the point of my post. But, not surprised at all lol

    Quote Originally Posted by Iagainsti View Post

    As a MCH who easily cracks 120k while promoting for 30% of the match for healer MP, and multiple matches where I am 6/0-2/8-13 leaving the kits for my healers & melee,
    As stated above, you missed the main point of the Ranged DPS section. Also, if you didn't know, Bards can hit much higher than a MCH can. I've seen a few BRD's hit 180K just as an example. I'm sure there are some that can breach 200k.

    -Also, K/D/A doesn't mean much in FFXIV. I have a SS of my WHM with a kill. Does that mean he did the work? No.

    Quote Originally Posted by Iagainsti View Post
    this makes me question your opinion on everything else, and makes me believe you're not qualified to write "summaries".
    So you're going to discredit everything I said because of my MCH comment? To me, it doesn't sound like you have much experience in PvP if you think MCH's are better than SMN/BRD. And before you say it, yes I do know you have not said that MCH's are better, but you are HEAVILY implying it with that defensive post.

    -120k DPS is nothing compared to the DPS of SMN's and BRD's.
    -If you need to use promote for your healer, your healer is doing something wrong or your team can't kill players fast enough causing the healer to burn more MP on heals. Hint hint.

    *Also, relax. The MCH comment was a joke since everyone calls them crap. Can't believe someone got so defensive over it lol.
    (0)
    Last edited by Skeet; 03-16-2016 at 04:08 AM.

  3. #13
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Skeet View Post
    Blanket statements lol. Can't be a forum without immature trash talk I guess.

    *Also, relax. The MCH comment was a joke since everyone calls them crap. Can't believe someone got so defensive over it lol.
    Lol, I'm not offended, just stating the facts. I read a thread title like "Detailed..." and guess my expectations were too high >.>, anyway, sure 120k isn't high in comparison to glass cannon stats, but promote drops your damage by roughly 15%, I spread Feint between Bursts waiting for GB to drop(DPS drop, but in ateamwork setting, it's a +), and I overcharge to debuff for melee for their burst, where a Bard wouldn't be caught dead playing songs outside Foe's, so the comparison you make is moot. Also KDA does matter in FFXIV xD, (above example) 6 Kills and 13 assists at the least equate a swing of 950 medals.

    Low MP does not equate bad healers, quite the opposite actually xD and when a healer sits at 2k mp, they make more conservative decisions, a quick Report followed by a MP promote buff on their bar alleviates that pressure, allowing them to cast away, again Strategy>Raw Numbers.

    If anything, you should relax ;D I wasn't ripping you apart, just your analysis. It's like the old accounting saying, "One bad number brings all your numbers into question" Next time you "go into detail" actually do it, or write a thread like, "My opinion of..." and you wouldn't run into this.
    (3)

  4. #14
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    It kind of is a blanket statement when you can't even bother to explain why they're (still) bad.

    You're also using dps wrong. Damage dealt isn't the full story in pvp due to the nature of healing and emphasis on getting people dead.

    Quote Originally Posted by AlereRaeder View Post
    Surely you type this from sheer personal experience of 1 billion pvp gameplay hours./s

    "bard is somewhat viable, and machinist downright bad."

    Please read their skills because machinist is miles ahead of bard potency, and utility wise. That's just ignorant to post.
    [

    Post limit, just to nitpick a bit.

    You're forgetting empyreal arrow /w barrage, that's 660 potency rather than the 220 you have listed. Cooldowns should be factored if you're gonna include PvP skills (which have 90 seconds traited).\

    Ricocet's damage gets diluted. More often than not, I'm not gonna get the full 300 potency, but rather 200 or less because of the second hit being split (and it's guaranteed to be the case if it's a SMN or SCH, due to pets).

    MCH's Bind/heavy and silence/stun are exclusive to each other, they share cooldowns. I'm also not too sure why you'd include blast arrow and stun gun for oGCD damage calculations since they;re both done at melee range (meaning damage penalty) and espesically in the case of MCH where it will use up a stun DR and has a rather pitiful range unless melee is swarming you,

    Though I digress though, BRD and MCH are by no means bad in feast, just not as good as SMN in some some key areas.
    (2)
    Last edited by RiceisNice; 03-16-2016 at 02:18 PM.

  5. #15
    Player
    AlereRaeder's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    112
    Character
    Alere Raeder
    World
    Behemoth
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Skeet View Post
    -Bards are somewhat viable on the hands of a good PvPer.

    -Machinists...Yeah I don't need to say anything about them. They still bad.
    Surely you type this from sheer personal experience of 1 billion pvp gameplay hours./s

    "bard is somewhat viable, and machinist downright bad."

    Please read their skills because machinist is miles ahead of bard potency, and utility wise. That's just ignorant to post.

    Turret: 80 pot attacks oGCD(+45 30s potency dot 1 GCD)
    Bard: Windbite+Venombite= 80 dot 2 GCDs 18s duration need to be reapplied twice as much

    MCH oGCDs: 200p, 300p, 100p, 100p, [pvp180p(540p), 180p] = 1060(1420) headshot +180 finisher
    BRD oGCDs: 150p, 220p, 250p(100p,170p), 80p, 50p, [pvp200p, 180p] = 980(1050(1130)) DoT count +190 finisher

    Look at those weak oGCDs who do you expect to kill.
    Bard's base skills consist of 150 and 140; heavy/straight shot.
    Machinist base skills consist 140, 180, 200.
    10% physical Vuln, You can't even party with a caster as bard sit the fuck down

    MCH: Bind, 2xStun, Silence, Knockback, Heavy, Damage nerfs
    BRD: Bind, Silence, ?Repelling Shot?, Knockback, (Self Heal Second Wind )

    Burst Ability is key to killing someone in PvP. Damage Dealt doesn't mean you contributed more to damage. All that damage would just otherwise be soaked up by every healer spell. Everyone would be doing as high as a summoner if they could hit 4 targets at once like Bane, Painflare, WindBlade, Enkindle, Deathflare. It's called Padding.
    Don't even get us started on Wildfire.
    (0)
    Last edited by AlereRaeder; 03-16-2016 at 10:23 AM.

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