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  1. #21
    Player
    Felien's Avatar
    Join Date
    Aug 2015
    Posts
    94
    Character
    Felien Eurelt
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Purify is the best pvp skill by far you need to put your first points on it. Cost only 4 to have a small cast time. The first thing that you should know about pvp is purify is your best friend so use it. If you still learning I suggest you stay away from other in pvp match so they can't use bane. ( If you don't do that and the bane hit everyone, people can be salty with you). It looks like you are a bard main, use second wind, use mantra sometimes, special if they focus on you, use recuperate. In long fights use Manasong (pvp skill don't use the pve stuff). Look all you pvp skills, they are very useful in the fight. The only class that really needs help is Drk, I just see maybe the Mch burst 1 step ahead but is well balanced.
    (0)

  2. #22
    Player
    Mandudez's Avatar
    Join Date
    Oct 2013
    Posts
    303
    Character
    Man Dudez
    World
    Exodus
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Felien View Post
    snip
    *sigh* I know how to play my class. That's not even the topic at hand here. But I'll just let the numbers do the talking. There are more SMN than all of the other ranged classed combined playing right now in 4v4 solo que. And it didn't start off like that either. The first couple days the class spread was quite even.
    (3)

  3. #23
    Player
    Felien's Avatar
    Join Date
    Aug 2015
    Posts
    94
    Character
    Felien Eurelt
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    The reason that have so many smn is because people don't know how to play so they "abuse" of their pve skills, but not because is strong. Also is the easy class to play they can move a lot compare to the other classes. Probably less then 30% of the players use purify, making than really good. Is not a game mistake is a player so people need learn how to play
    (3)
    Last edited by Felien; 03-15-2016 at 10:41 PM.

  4. #24
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    I don't know about Smn being broken. Overpowered? Yes most definitely. Currently in the feast format Smn is capable of too much (Aetherflow permitting) if they're allowed. Can a smn be stopped? Yes however having a smn on the enemy team means you can't exactly leave them alone. That is practically meta defining.


    Does purify help? Of course it does. However in my experience Purify may happen before fester, it may not and I'd like to think my reflexes are pretty darn good, I purify as soon as the DoT's pop up, sometimes I see Fester has no effect, sometimes I take a painflare. Smn isn't broken as they are beatable, however they are overpowered in the sense that if there is a SMN on the other team you pretty much absolutely must deal with them. Purify can't be used for CC as much anymore and can really only be used for burst denial on the SMN.

    SMN has on demand mobile ranged burst every minute, No other class has this with absolutely no penalty. Even MCH as strong as it is has a drawback to their burst.(GB, range sweetspot,) and is countered the same way SMN is (one ilm punch can knock off shot procs and purify can prevent one shotting via BTE)

    I've seen even terrible smns hit 170k+ Damage dealt. I think SMN is the only job in PVP that can do what it does at such a low skill threshold effectively while also having no drawbacks at all aside from One ilm punch(which only MNK has) and waiting a minute for it. (some jobs wait longer than a minute for full burst as it is, BLM isn't even capable of using its burst as often as a minute.)

    Not to mention a Summoner that takes offense + defense is hard hitting and hard to kill. Mixed with an Ast or a WHM that knows how to sleep It's extremely brutal.

    No one job should be capable of what SMN is.

    Smn has on demand burst every minute, while being mobile, extreme damage spreadability with bane, CC with binds to prevent chasers, and the ability to force a purify on every player on your team before even counting the rest of the CC abilities, or debuffs from the other players on their team, all this while being able to be mobile, and being defensively strong by picking up a buff out of a box.

    Is SMN broken? No. It's killable, dealing with it is a pain but a monk especially can counter it.

    However with only one hard counter, and no guarantee you will counter it. (Smn can just bind the MNK and run away and pop their aetherflow anyway. And unless your monk babysits them the entire match they will get another aetherflow, they can even wait in the base till it comes back if they want)

    It is overpowered, and it is meta defining. The fact that purify was changed just for one job already speaks for itself.
    (7)
    Last edited by Cynric; 03-15-2016 at 11:48 PM.

  5. #25
    Player
    Jamillion's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    612
    Character
    Calypso Celeste
    World
    Lamia
    Main Class
    Archer Lv 60
    You spelled awesome wrong, OP
    (3)

  6. #26
    Player
    Andriel's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    94
    Character
    G'andriel Ilythiir
    World
    Ragnarok
    Main Class
    Botanist Lv 60
    Summoners are only broken when the enemy has literally no clue how to deal with them...
    There are enough options available.
    (4)

  7. #27
    Player
    Felien's Avatar
    Join Date
    Aug 2015
    Posts
    94
    Character
    Felien Eurelt
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Andriel View Post
    Summoners are only broken when the enemy has literally no clue how to deal with them...
    There are enough options available.
    Yep and they are the only class with no type of defense or restore hp available from all the dps classes the can only use blizzard 2 to survive, they have no other opinions to creat space.
    (1)

  8. #28
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    The SMN is the glass cannon, and sadly the BLM is the Glass Nerf Bat, but that's a whole other article.

    The SMN burst made them the designated "Killers" on your FL alliance, and if everyone catered to that by supporting them, you won. In Feast, not so much. Their burst is easily handled. When I play MCH, Silence Shot, Blank Shot, or (in 8v8) blowing a Burst on them to make them retreat mid burst are just 3 non-Purify ways to shut them down. When I play Warrior, I shrug their Burst off easily with CDs, leaving me open to lob my Purify to one of my weaker teammates while still harassing the healer. Feast, imo, is a great and balanced mode right now; the opposing roster is laid out for you at the start of the match, and your given 40 seconds to adjust your strat before the gate drops, all it takes is a little open communication and there's no class that's "Broken".
    (1)

  9. #29
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Felien View Post
    Yep and they are the only class with no type of defense or restore hp available from all the dps classes the can only use blizzard 2 to survive, they have no other opinions to creat space.
    MCH says hi. Infact MCH doesn't even have blizzard II and less options than a SMN to CC or otherwise create distance.

    Quote Originally Posted by Iagainsti View Post
    The SMN is the glass cannon, and sadly the BLM is the Glass Nerf Bat, but that's a whole other article.

    The SMN burst made them the designated "Killers" on your FL alliance, and if everyone catered to that by supporting them, you won. In Feast, not so much. Their burst is easily handled. When I play MCH, Silence Shot, Blank Shot, or (in 8v8) blowing a Burst on them to make them retreat mid burst are just 3 non-Purify ways to shut them down.
    Silence doesn't prevent any of their burst since it's all abilties, not spells. Blank shot also requires you to be in melee range, and honestly it's not that big of a setback on a job that can do it's burst entirely on instant casts. Not to mention that all your examples aren't exclusive to SMN, but any ranged dps in general (just moreso on the other ranged jobs due to interrupt or damage penalty)


    Quote Originally Posted by Iagainsti View Post
    When I play Warrior, I shrug their Burst off easily with CDs, leaving me open to lob my Purify to one of my weaker teammates while still harassing the healer.
    I'd like to have a game where the other team decides its a good idea to focus on our tank first =3=.
    (4)
    Last edited by RiceisNice; 03-16-2016 at 03:28 AM.

  10. #30
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Felien View Post
    snip
    Tri-bind / Blizz 2 = Either eat the bind/get esuna'd or waste purify unless you already used it on DoTs. If you waste it here you'll eat the burst unless you CC them asap.
    Shockwave Via Garuda = Knockback can combo with tri bind.
    All Egi can also harass fellow casters/healers
    Titan can Stun a target if used
    Ifrit can also stun a target if used.
    Wither can dispell.
    Aetheric Burst is a slow to help stop damage/healing/harass
    Can Rouse /Enkindle pet for more burst damage.

    I don't think you know how powerful SMNs kit really is in terms of CC/ability to survive if they want to.

    Edit: Forgot to mention Rouse makes their pet immune to CC, and they have virus to further reduce incoming damage, as well as Miasma to cut down healing done to a target, and access to Eye for an Eye. and the ability to blind. Another Slow with shadow flare. Seriously their kit is huge.
    (3)
    Last edited by Cynric; 03-16-2016 at 03:57 AM.

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