Quote Originally Posted by MugenMugetsu View Post
No need to add coding to the game that checks a character's data to see if they have a clear for a fight and then factors that into whether or not they can join a PF group which requires that they have the clear. This also eliminates the need to add a special option to party finder that would prevent player's who do not have a clear from being able to join. Due to the number of fights available, I can see coding the game to perform the function that is being requested as being quite time consuming and that time could be better spent elsewhere, in my opinion.
The game must already have a function that checks whether a player has cleared a certain instance (in order to determine whether to show a bonus message) and a function that checks eligibility to join a PF group (in order to check iLvl and whether their job fills an available slot). It would most likely be a simple matter to call the former from the latter.