Quote Originally Posted by Myon88 View Post
Could someone elaborate on what these might be? I haven't been unlucky enough to have my Bryegots land on a poor when macro crafting, but now that I know it's a possibility I'm wondering how you can hedge against that.

Short of breaking off your ending steps into multiple macros you use conditionally depending on if you got an excellent or not, is there any way to build in protection logic into the macro itself? Maybe that's a little outside the scope of what a script can do.. but I was wondering if it was possible.

I'm guessing Precise Touch or Tricks comes into play, if you insert it as a dummy action that only executes if you get a good/excellent, and gets skipped with a harmless "Cannot execute at this time" if not. But I'm drawing a blank as to how that would work in practice.
Basically you use Byregot's Brow two steps before Byregot's Blessing. What this does then is if a good or excellent pops your Byregot's brow will activate consuming the good/excellent in your macro automatically. This prevents you from ever consuming a poor, resulting in much better average synths. This works BEST when you have one extra step inbetween your Greaterstrides (innovate or ingenuity) so the Byregot's is always under greaterstrides aswell. My new macro using this can be seen in the thread here: http://forum.square-enix.com/ffxiv/t...including-i190

/ac "Great Strides" <me> <wait.3>
/ac "Byregot's Brow" <wait.3>
/ac "Ingenuity II" <me> <wait.3>
/ac "Byregot's Blessing" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>
/echo Macro #2 complete <se.2>