Question: How can these rotations be adjusted when the RNG machine decides you won't HQ your item? Until Hasty Touch's success rate gets raised to 60~65%, this is going to be an issue and something that will keep me away from even considering crafting beyond 1*. Materials are way too expensive for a computer algorithm to decide whether I succeed or throw my laptop out the window (ok, I'm just kidding about that. MacBooks aren't exactly cheap).