AST = OP imho.
WHM - Very good skillset with a skilled player makes for a interesting match.
SCH - I feel sorry for them in this mode, i honestly do.
AST = OP imho.
WHM - Very good skillset with a skilled player makes for a interesting match.
SCH - I feel sorry for them in this mode, i honestly do.
Sch is the weakest for now, we have no cc except blizz 2 (it's not bad but meh) aether stack can be removed aka gg well played when removed.The only buff we need is ; make aether stack not removal , shorter aura blast cd and add some kind of cc, sleep,slow ,paralysis. (Sorry for my bad English I'm not a native English speaker )
I've found so many annoyances as a SCH, here's the ones off the top of my head:
1) When respawning we have no aether stacks & aetherflow is on full cooldown.
2) Even when using Swiftcast after a death the "immunity" is so brief that we can be attacked at the spawn point before our fairy is spawned.
3) Our knock back PVP abilities appear to have a knock back radius of an inch, at most. To be of ANY kind of use in Feast it needs to be at least like Fluid Aura.
4) Miasma II just doesn't seem to do much.
5) Equianimity is interrupted far too easily, it's almost as useless as Surecast.
At least one of our knock back skills could do with a bind, stun or something similar to give us breathing space. Without some decent changes SCH is not just the weakest healer but potentially the weakest class overall in close combat PVP.
I remember when sch was king of wolves den @ lvl 50 .. but now ... its really bad when he run out of ather stacks .. so basically your group need to kill somebody until you waste 9 aetherstacks / swiftcast / surecast .. if they dont manage to kill anybody well .. hard times will start.
I have stopped playing the new pvp as the two jobs I play are sch(ouch) and blm. Blm being a little pointless cause even though I can sleep most of the other team, everyone on my team is just as fast at waking them back up. Even typing in at the start that I plan on sleeping them, no luck. Other team figures out I am sleeping them and I get targeted for the rest of the match.
Bumping to see what people think after todays changes \o/
It made my job easier, but it still doesn't stop people from dogpiling you, which is just as effective as before.
I can actually cast things. It's nice.
As a sch main in pvp, I am so pissed how shafted we get in this new mode, fact is the changes to sch were to lower our "OP" ness back in lvl 50 pvp. However pvp has changed since then and currently whm and ast are sitting in a much better position in pvp then sch, don't get me wrong though I can hold my own I pvp and survive fine but with the right circumstances for the opposing team I'm almost useless at times. Sch aetherflow stack removal should really be reconsidered as it literally screws our class out of a ton of survivabilty tools and party heals
-By the light of the crystal-
We've been so thoroughly gutted, I don't know why they aren't peeling back the nerfs that were handed out in an entirely different era.
Unfortunately, a lot of our balance is tied to SMN, which is doing very well right now. Nerfs to them are hurting us. I just can't see them giving back a lot of what they've taken away, because it's often going to buff SMN as well. I don't think they're capable of separating them. I'm pretty fucking peeved that they nerfed our Miasma AGAIN just to take SMN down a peg.
My hope going forward is that, since they nerfed SMN as harshly as they did, they'll eventually give back tools that we can both utilize. Heavy getting tacked back on Miasma, for instance.
As for the Aetherflow removal, a MNK can't just walk up and take an AST out of their sect. They (And SMN and PLD and AST...) shouldn't be able to lock us out of Aetherflow usage.
Last edited by Mirili; 03-19-2016 at 09:31 AM. Reason: no drg for party. camp spot site with 30 dmg.
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