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  1. #101
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Dorander View Post
    Cause nothing says: "You earned it!" like making a mount a 40 hour job if RNG screws you over.
    Still beats killing it 300 times and still not getting it though, however all this rng for the birds to even have a chance to dropping, I just can't find it in me to even bother. What exactly do I achieve if I do grind out hours and hours to get the bird? Get to say "haha, I got it before you" when in a few months they can jump in for a fraction of the time and pretty much guarantee it. I already know someone is gonna bring up about Savage raids but birds are more cosmetic than progression.
    (1)
    Last edited by AlphaFox; 03-25-2016 at 02:03 PM.

  2. #102
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    Quote Originally Posted by Airget View Post
    Certain rewards should just remain as RNG otherwise you just take away from the joy of finally getting a drop you've been working so hard towards. See it's a give and take. Think about XI for a moment, there was a bunch of loot that you could only get through the luck of RNG and guess what, it was a lot harder to get that loot time wise than it is in XIV. In XI there were timed mobs that dropped unique loot and only one party could get it, kill and it hopefully get that one drop one person could use. FYI the current loot system to Savage is fairly accurate to how timed mobs worked and you know people don't always like how it can be restricted and your choice to choose is limited based on what decides to drop that week.

    At least in XIV for 90% of the content or heck 95% of the content, your limiting factor is your own tenacity with the content. And at most you only have 7 others to compete with for certain rare loot. So I dunno, I think some items should remain RNG, when you start to make everything a guarantee at X you only support the idea of burning players out because they know the goal that is no longer a maybe I'll get lucky this time mentality. So if you had to do 500 to guarantee the mount, you would push those 500 fights to guarantee it and then you would burn out. In RNG style you might try 25 here and there and take a break every now and then but it's knowing that goal that can set people to go supersonic, just look at how people pushed when grinding the relic trial with the lights. They knew the goal and how many fights it would take for x content and because of that many including myself pushed because it was a known goal, not an unknown.
    First off: XIV =/= XI

    Now for the real response: I'm not asking for them to remove the drop chance or even up the drop chance. I'm just asking for the exact reason they put the totems in, in the first place: To counter RNG. Sure a handful would just hammer out those 99/300/500/1000 (waiting for that last one as a suggestion) runs for it. The rest of us, who've ran about 10-15 times a day, helped countless people get clears, see the mount drop, roll pitifully, even see them go to first timers, only want a light at the end of the tunnel. That maybe After 100 (or more) successful runs of the dungeon we know that we are guaranteed a mount that we've more than put in the effort to earn.
    (11)

  3. #103
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Dorander View Post
    The rest of us, who've ran about 10-15 times a day, helped countless people get clears, see the mount drop, roll pitifully, even see them go to first timers, only want a light at the end of the tunnel. That maybe After 100 (or more) successful runs of the dungeon we know that we are guaranteed a mount that we've more than put in the effort to earn.
    This - nothing much else.
    (6)
    (super serious)I don't know what to put here so I've put this here as a placeholder until I figure it out.(super serious)
    Recruitment code if you are starting out: FTB8JBQ5

  4. #104
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    The suggestion is good and it is what I was discussing with my friend but knowing SE they won't do it. Expect an increased drop rate at the next big patch. This is what they will do and what they did back in 2.0 with the pony drop rate.
    (0)

  5. #105
    Player
    Konicorgi's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    195
    Character
    Koni Jakkya
    World
    Ragnarok
    Main Class
    Bard Lv 60
    Or, you can just wait for player to get bored of this low drop rate and give up, then SE increase the drop rate to reraise the content, then people get bored again, then drop rate increased.
    #ponies

    I believe most of the people complaining about those pigeon never farmed the ponies at the very beginning where the drop rate was identical.
    This low drop rates bores me too, but those mount would have no meaning if anyone could have have it that easily. When you get the mount atm, you got a feeling of satisfaction to know you're one of the rare who can ride it. But then? With higher drop rate / possibility to buy it with token, what will happen? "Bah, this mount isn't rare anymore, I'll just add it to my mount and never use it because everyone is riding them."
    You should be thanksful to SE though. You can farm mount as much as you want. I remind the time I was playing WoW, most of the mount were 1% drop rate or below and you can only do the raid boss once a week with 10 or 25 players.
    (2)
    Last edited by Konicorgi; 03-25-2016 at 07:33 PM.

  6. #106
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    276th run, rolled an 88. got Beat by a 90. Everyone else rolled less than 30.... #bangsheadondesk
    (0)

  7. #107
    Player
    Celi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    60
    Character
    Celi Lucis
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    As someone who did 400+ ifrit runs at level 50 I completely agree. >_<

    I wouldn't mind if the trade in was as high as 500 tokens or more, as long as I knew I would eventually get it. Farming would be a lot more enjoyable as well without being so discouraged after losing a roll. I really think it would lighten the mood, even if you're more likely to get the drop before you ever get enough tokens. (Don't get me wrong, the lower the better. haha)

    (Also might help ease up on the tension for a lot of parties >_> people get extra mad about people rolling after they fall off ect. I don't think people would mind as much as long as they still got a token. It gets super awkward as a party leader when people ask you to kick someone, or leave because they don't want to lose rolls against people they don't agree with. I've seen this happen a lot. D: )
    (0)

  8. #108
    Player
    Luxea's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Luxea Dawnlight
    World
    Ragnarok
    Main Class
    Bard Lv 60
    Very much in support of this; a game is supposed to be fun, not frustrating. There is literally 0 reason to want the obtainment method for the mounts to remain as is except to brag about your own good fortune getting the mount or your aspiring good fortune getting it later. These are items designed to eventually be in the possession of every player who has spent enough time trying*, so why not make a guaranteed trade of 1 mount for X totems, set that X to an appropriate number so that at least the process of obtaining it is fun, rather than contention between players in a pf or df over who deserves to roll and win it most.

    *Pony rates eventually rose significantly and I myself even 2-manned garuda for Xanthos and Nightmare, as evidence of the validity of my statement.
    (0)

  9. #109
    Player
    Dorander's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    Hit run 300 a few minutes ago. Last whistle I saw was at run 294, rolled a 6.
    (0)

  10. #110
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    ^ Damn that sux. RNGesus really made his point clear with you after seeing that awesome roll he gave you.

    On my end, i finally got my second bird thursday.
    -Got Bismarck at the 209th run.
    -Got Ravana at the 88th run.
    -Thordan ( i have yet to clear it lel )
    -Sephirot, 23 runs so far and seen it once.
    (1)

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