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  1. #40
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Quote Originally Posted by Warlyx View Post
    Gw2 - Inventory , and "fates"
    I can't stress enough how well, how spoiled I am, on how GW2 has done their glamours, pets, crafting mats, dyes, "coinage" items, etc.

    I'll add Defiance to "Fates" as well. They scaled live when people were around or left. More people came in, the CURRENT "fate" scaled up, both in numbers, higher level mobs and even bosses of sorts, and if people left it would scale down. Live. The current Fate. Not affecting the NEXT Fate.


    Quote Originally Posted by Chessala View Post
    Favourites:
    Dungeons & Dragons Online and Ragnarok Online
    - Dungeon Scaling (amount of party members)
    - Different difficulties for all dungeons (Solo, Normal, hard, elite etc.) that do not lock dungeons behind a level wall
    - The ability to SOLO/DUO dungeons at level (lower exp /drop rewards)- with exp rewards!
    - Party size of up to 6 people (12 for raid parties)
    - possibility to use mercenaries in dungeons
    - Raids that entail more than some trash mobs and boss rooms
    - Introduction of traps in dungeons
    - Introduce puzzles that actually need brain mass
    - DUNGEON RANDOMIZATION
    - Class personalization (choose all stats + skills)
    - No time limit in dungeons
    - Only 3 day raid loot lockout instead of a whole week (more incentive to play raids)
    - No loot lock-outs of doom!

    Rift and Tera
    - (again) class customization
    Glad you added DDO. I came (again) to add that. Never played Ragnarok. Either one. But I love how they did rogues in DDO. I was a pure trap/lock/sneak specialist. It was a joy to go back to "those rogue roots". It is tiresome to see so many MMO games shove rogues into "pure DPS back-stab-type) classes. But nice to customize all your classes, but, D&D ruleset, versus "FF ruleset" doesn't allow that. The dungeons, yes. Bonus for smashing stuff (yeah not in FFXIV). Bonus for clearing traps. Bonus for locks picked. Bonus for full clears (or X% mobs killed at least). 4 levels of dungeons, etc. Fantastic.

    Didn't get too far into Rift, but I loved playing, yeah been a few years, but the pet heavy class, and I could basically add 2 additional souls and I could pour everything into making my pet better. Instead of a DoT afterthought. Got Rift downloading again, poke my head back in see what's changed.
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    Last edited by Mykll; 03-15-2016 at 11:55 AM. Reason: 1,000 character limit still sucks.
    MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.

    Llyren: Lala Tanks hit point density levels attract small planets