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  1. #8
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jim_Berry View Post
    - Saves your gear as a style, so you can use that style any time without needing to hold onto the item.
    That was my second favorite part about DCUO (other than the combat, ofc). Basically, the instant you equip an item, the style of that item is stored on a list that you can access at any time, change the color of at any time, and save as a style set that wasn't overridden when new gear is equipped.

    Anyway, to contribute my own favorite games and the things I would like to see in XIV:

    Suikoden II:
    -"Cooking Mini-Game" - Basically, the character Hai Yo would be challenged to competitions Iron Chef-style, complete with four judges. I would like to see this as a kind of "Crafting PVP" thing where players are given access to various NQ "Model" Materials that can't be used outside of this "Crafting PVP" area, and they craft. Then, when three items are crafted on each side, the four judges (NPCs, ofc) would give each piece a score depending on a variety of factors such as total quality (with either no cap or a cap of 100000 or something), speed of each craft, and NPC preference towards each item.

    DC Universe Online:

    -Style System - Pretty much as above.

    FFXI:

    -Trust System - A series of Adventurer NPCs that can travel alongside you and aid you, much in the same way as Chocobo companions. Perhaps allow combat retainers to fill this role?
    (1)
    Last edited by HakuroDK; 03-14-2016 at 11:47 PM.