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  1. #11
    Player
    xJimmehx's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah - 1.0, Limsa - 2.0
    Posts
    534
    Character
    Leon Manderville
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Im currently playing Black Desert Online. I have horses that i can breed and sell, mount and even perform mounted combat on. Im in a guild that works together everyday to do guild missions to better our guild. We get paid to be in our guild 14k every day. We also have a player designed emblem. I have multiple houses. Yes..dozens. I also have a bank storage in every single town and each one is separate from the others(its not shared storage). Each one free and each one can be enlarged by unlocking space(items from quest/cash shop) The cash shop so far only has fashion, skill resets, and dyes, and pets or horses and neither help you "win." So it is similar to FFXIV cash shop. Oh and i have the ability to choose my own rotation because Theres gender locked classes but theres multiple ways to play each class. And due to players complaining, theyre working on the other gender options as well.(EX: Witch and Wizard[Different gender but very similar combat]) I can also fish while afk. Or manually fish through a mini game. Thats right i have options. Oh its buy to play. 30 or 50 usd depending on your choice. Then you never pay again. Its also much more beautiful. Did i mention the storage space and the fact that its b2p? Seriously why cant a subscription game keep up with this? I also have a lore log like the glamour log people wanted and it can hold any type of knowledge possible like NPC data, recipes, monster data and location. There are over 10 thousand quests available at launch. The Gold sellers are hardly a problem compared to FF. I crafted a raft last night. This morning i drove my wife around the world on a romantic fishing trip with lots of beautiful scenery we discovered a few houses on an island and she decided to move in to one of them. I havent even logged in FFXIV since i got this game. I feel nothing for FF now. At level 50 i get to PvP 1v1, and GvG. And we saw some high level fishermen/women harpoon and bank a FREAKING WHALE from a player crafted fishing ship.

    I could go on for a long long time. But itd be faster to just say I like this game better than FFXIV in every possible way EXCEPT.. uh give me a minute XD.. Well, Lack of end game(if you even reach it with 10,000 quests and levelling every single craft/gather/etc). The cut scenes arent quite as good(who cares? i play to have fun not see small HQ video clips here and there) And the voice acting sounds slightly low budget. But other than that its superior in every way in my opinion. Some people may not feel like it is as fast paced so depending on the person that could be a negative. There is also and energy system like archage had but this one doesnt suck. You can refill by Resting, Questing rewards (that are very common), or Waiting. Also its very easy to hire npcs to gather for you so you dont have to waste points or gather at all if you hate it and you plan to craft/have npcs craft for you(which is my next thing to list). you can also have npcs craft for you. You pay your npc workers with things like ice cold Beer. So energy ...i dont think is a negative but it might remind people of archeage... Dont. DO NOT. Just try it and youll see. Its much better.

    TL;DR
    Im sorry i got carried away. I am having a blast with this game. Honesty TL;DR I personally think FF could learn a S#@T load from Black Desert.

    OH i forgot to mention Chacter creation is ridiculous. Iys so good, you can actually sculpt out real people on demand. If you have the patience for it.
    (2)
    Last edited by xJimmehx; 03-13-2016 at 01:37 PM.

  2. #12
    Player
    Joe_Schmoe's Avatar
    Join Date
    Dec 2015
    Location
    Mistakenly Ul'dah
    Posts
    294
    Character
    Joe Schmoe
    World
    Hyperion
    Main Class
    Warrior Lv 80
    Diablo 3: Hardcore mode. It would be next to impossible to implement in this game, but what about one wipe instead, after which the group is locked out of the instance for 24 hours? It'd definitely be a challenge then :O It could also make dungeons like Castrum Meridium and Praetorium less boring as well.

    Romance of the Three Kingdoms VII+: Debate battles. Kind of an amusing type of "combat", especially for healer classes and rogues/ninjas (this last one will probably only make sense to me). It could be an alternative way to win battles, by persuading your way to victory, rather than just brute forcing your way to such. It could also make NPC interaction more, well, interactive as well, and not just skipping all the quest text.
    (0)

  3. #13
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,359
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Old sierra Quest games basically all of them.
    Anything with a story that draws me in, lets me get emotionally attached to a character and then kills them off. Oddly that didn't work in FFVII for me.
    (0)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  4. #14
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Hey thanks for the responses! Just wanted to note, that your favourite game doesn't have to be an MMO and if it isn't an MMO there are still things that FFXIV can learn from them. As I mentioned in my OP I drew some stuff from Starcraft I, even though it isn't an MMO.

    Quote Originally Posted by AskaRay View Post
    Hmm what else? Pokemon? Yes Pokemon MMO please. But that is, and would be, a completely different MMO subgenre.
    For example for Pokemon, you could contrast it to LoV or something if you wanted (as I know it was often compared to it prior to release, but the final product wasn't really like it).

    Or you could elaborate on what it is about pokemon that you enjoy. Perhaps it's elemental resistances, and that you'd like elemental resistances to actually be meaningful in FFXIV etc.

    Quote Originally Posted by Anienai View Post
    Beyond Good and Evil
    Target Earth
    Legend of Dragoon
    KoToR 1
    Clash at Demonhead
    Soul Calibur
    Soul Reaver series
    Phantasy star 2
    Suikoden
    Star ocean
    crono cross & trigger
    Gears of War
    Kingdom Hearts 1
    FFXI
    Castlevania
    Nice list Anything that you think FFXIV can learn from them? Better character development in the story? More action or fast paced combat? Other?
    (1)

  5. #15
    Player
    AeraLure's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Aera Lure
    World
    Cactuar
    Main Class
    White Mage Lv 60
    I suppose I will list only two for now that have immediate relevancy. Catch is I can't see anything I list being implemented in FFXIV as some would require too much change to implement and some are either not popular or against the current design philosophy, but I'll try to comment only generally so as to be as relevant as possible.

    Phantasy Star Online (all versions)
    Guild Wars

    Phantasy Star Online was (is, as there is PSO2 but it's not likely ever going to be localized) and action game and essentially the first hunting game (but in online co op form as well as offline single). What I love there:

    No area ever becomes useless to go to. No matter your level you could play an area in any of the four difficulties and find useful rare drops, be they weapons or materials. Sometimes these came only from rare versions of monsters. You usually went into an area hunting for them, but it was fun and you might find something else you could use. Years of playing there were a few things I never found, but I really enjoyed it.

    Race and class choice gave specific, tangible benefits and downsides. Made the gameplay fun and engaging. You could play anything as any race but it was different how you did so and your choices and stay planning had meaning.

    You could swap on a weapons palette between a few different weapons usable by your class. Made long gaming sessions fun due to more variation of play style.

    Weapons and creatures had elemental attributes. It kept things more interesting when determining what area you were going into and how you wanted to deal with it. It also made finding that second rare item better as it would have different stats and you could hunt further to tweak a weapon how you wanted.

    Honestly I'm probably better suited for a hunting game mmo than I am the sort of mmo XIV is or my other favorite game mentioned:

    The original Guild Wars drew me in for one main reason: while you had a ton of skills you could only ever use 8 in combat, so you were constantly adjusting your builds. This was kept fresh with the constant buffing and needing of skills and addition of new ones. It was a lot like M:tG. One thing XIV suffers from is skill bloating and just too many keys to press. I heal. I really just don't know how I'd do a DPS rotation proficiently since my background was never a big PC gamer.

    Healing as a result was crazy fun (to me). I had made solo Smite farm builds, Prot builds, heal builds - all for different aspects of the game while playing a healer in different ways. XIV mechanics are pretty samey once you know your job.

    There's more games I am sure I could compare, but these are some general aspects I find myself longing for in XIV, but I know already I'm more suited to an RNG based grinding game than I am a tone based one. I just don't like tones and would rather have the excitement of that awesome thing just appearing at any moment. Time spent grinding I have generally found to be the same. It's just the game style is different. Maybe some ideas would help XIV but I think once you have a franchise stated and a player base its too hard to make big changes.
    (1)
    Last edited by AeraLure; 03-14-2016 at 02:48 AM.

  6. #16
    Player
    rjspencer4's Avatar
    Join Date
    Jan 2015
    Location
    Mac Anu
    Posts
    335
    Character
    Despair Senpai
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Senran Kagura
    .hack//
    Hyperdimension Neptunia
    (0)

  7. #17
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,502
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Sonic 3&K
    FFXIV can learn how to go fast.
    (0)

    http://king.canadane.com

  8. #18
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,254
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    I would love to see the blade & soul loot system in ff14
    (0)

  9. #19
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,600
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Kaurie View Post
    Nice list Anything that you think FFXIV can learn from them? Better character development in the story? More action or fast paced combat? Other?
    Beyond Good and Evil - They could borrow the camera side game.
    Target Earth - At the time it was a difficult game from the opening (unless ya cheated) and you feel exhausted after finishing it.
    Legend of Dragoon - Story and awesome ending
    Kotor 1 - AWESOME story and the FFXIV lacks that main Revan/Arthas type character.
    Soul Calibur - This game made you want to master each character and FFXIV could learn from that.
    Soul Reaver series - AWESOME STORY and voice acting. The game was seriously flawed with glitches, but the story and voice made it playable.
    Phantasy Star 2 - MIQO'TE + MIQO'TEfirst.
    Cronos cross & trigger - FFXIV could use the "decisions have consequences" theme and a lil time travelling could not hurt.
    KH 1 - Some more crossovers from other companies.
    FFXI - Genkai 1, Genkai 2, Genkai 3, and Maat wants a rematch. Old zones like Boyahada Tree and den of Rancor.*



    *Bring back beastmaster.
    (0)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  10. #20
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    I guess I could say

    Ragnarok Online's open dungeons. Though.................this caused people to camp boss rooms waiting for the boss to respawn. That's not cool.
    (0)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

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