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  1. #1
    Player
    BlackCross's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Izana Aragi
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Warning: Angry rant about the current state of healers incoming, read at your own risk.

    So I really like healing. I like supporting a group and keeping them alive. In all mmos I've played, I mainly healed. But in this game, I cannot enjoy it anymore because it feels more like I've become a "dps lite" who heals occasionaly than a full time healer. It's funny when my merit as a "good healer" or a "bad healer" is decided by how much dps I can do in a run. It isn't about "can I keep my team alive, even through bigger pulls or mistakes?", it's become "how long can I stay in cleric stance and how many Holys, Assizes and Aero 3s can I get off before I have to heal again".Dungeons have become a matter of staying in cleric stance 90% of the time and speedrunning the thing until you are sick and tired of them. Where's the challenge as a HEALER; you know the role I signed up for? I didn't sign up as a dps and while I dont want to take away dps capabilities completely (I know some people enjoy them), a healer dpsing a majority of the instance should only be possible when you seriously overgear an instance (like 50 ilevels).

    Instead of making healing more challenging, of maybe giving us a rotation or mechanics or giving us more combat buffs to work with or even (god forbid) making crowd control matter again (why is sleep useless after early levels anyway?) they only give us more abilities to dps because that's all that seems to matter nowadays.

    For that matter, why is it possible to use one medica 2 and all party members are pretty much full HP again apart from the tank? Why does my aoe healing not have a cooldown so I have to use it wisely? Why can assize do both damage and healing, but I use it for dps (and of course the mp) 90% of the time? Why is the scholar's fairy allowed to pretty much solo heal a lot of the instances, thus making them trival? Why does the fairy have a spammable heal and not just gives party buffs with maybe one aoe heal on a cooldown?

    God forbid a Scholar has to leave cleric stance, we can't have that! Why is the astro the only healing class with buffs through the cards? I would much prefer being able to give my party a damage buff than having to press my holy button until it breaks, but that might just be me.

    I think the problem is that even expert dungeons are so undertuned, just so that everyone can run them. Instead of making expert runs an actual challenge and having them be a part of that mid core content (or at least prepare people for raiding), it's just become one more way for people to gain their currency for gear.

    I still enjoy the game and maybe other healers disagree with me (since the healer role is still popular) but I don't enjoy healing in FFXIV anymore.

    (end of angry rant. Also I would like to add that I am by no means "pro" but I do enjoy a challenge and would have loved to tackle actually mid-core content) Thanks for those that read this.
    (12)
    Last edited by BlackCross; 03-13-2016 at 09:19 PM.

  2. #2
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by BlackCross View Post
    Warning: Angry rant about the current state of healers incoming, read at your own risk.

    So I really like healing. I like supporting a group and keeping them alive. In all mmos I've played, I mainly healed. But in this game, I cannot enjoy it anymore because it feels more like I've become a "dps lite" who heals occasionaly than a full time healer. It's funny when my merit as a "good healer" or a "bad healer" is decided by how much dps I can do in a run. It isn't about "can I keep my team alive, even through bigger pulls or mistakes?", it's become "how long can I stay in cleric stance and how many Holys, Assizes and Aero 3s can I get off before I have to heal again".Dungeons have become a matter of staying in cleric stance 90% of the time and speedrunning the thing until you are sick and tired of them. Where's the challenge as a HEALER; you know the role I signed up for? I didn't sign up as a dps and while I dont want to take away dps capabilities completely (I know some people enjoy them), a healer dpsing a majority of the instance should only be possible when you seriously overgear an instance (like 50 ilevels).

    Instead of making healing more challenging, of maybe giving us a rotation or mechanics or giving us more combat buffs to work with or even (god forbid) making crowd control matter again (why is sleep useless after early levels anyway?) they only give us more abilities to dps because that's all that seems to matter nowadays.

    For that matter, why is it possible to use one medica 2 and all party members are pretty much full HP again apart from the tank? Why does my aoe healing not have a cooldown so I have to use it wisely? Why can assize do both damage and healing, but I use it for dps (and of course the mp) 90% of the time? Why is the scholar's fairy allowed to pretty much solo heal a lot of the instances, thus making them trival? Why does the fairy have a spammable heal and not just gives party buffs with maybe one aoe heal on a cooldown?

    God forbid a Scholar has to leave cleric stance, we can't have that! Why is the astro the only healing class with buffs through the cards? I would much prefer being able to give my party a damage buff than having to press my holy button until it breaks, but that might just be me.

    I think the problem is that even expert dungeons are so undertuned, just so that everyone can run them. Instead of making expert runs an actual challenge and having them be a part of that mid core content (or at least prepare people for raiding), it's just become one more way for people to gain their currency for gear.

    I still enjoy the game and maybe other healers disagree with me (since the healer role is still popular) but I don't enjoy healing in FFXIV anymore.

    (end of angry rant. Also I would like to add that I am by no means "pro" but I do enjoy a challenge and would have loved to tackle actually mid-core content) Thanks for those that read this.
    I liked your rant. I always DPS In dungoens, but when I think to what hooked me in with healing in previous games, it was never about fitting in damage between heals. It was about making sure your outgoing healing matched the outgoing damage, that anyone (not just tanks) could receive significant hits to their health and you had to be quick on your toes to heal that up. It was just more involved from a healing perspective.

    Quote Originally Posted by Odett View Post

    I still don't understand where this "current" thing is coming from. From your first dungeon, if you're not overhealing, you should realize that you have a ton of downtime; it's been like this since ARR was released on day one.
    .
    Just a heads up that current doesn't mean that it has to be recent/new. For example, my current job in RL is X, but I didn't just start there. The current president of the U.S. is Obama, but he has been there for awhile. etc. etc.
    (4)

  3. #3
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kaurie View Post



    Just a heads up that current doesn't mean that it has to be recent/new. For example, my current job in RL is X, but I didn't just start there. The current president of the U.S. is Obama, but he has been there for awhile. etc. etc.
    However, the use of current does suggest that it was something else at one point. People do always seem to claim that this is a new trend in FFXIV, when it always has been.

    Edit: May have been different in 1.0, but ever since I joined, it has been a thing.
    (1)
    Last edited by Whiteroom; 03-14-2016 at 02:33 AM.

  4. #4
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Whiteroom View Post
    However, the use of current does suggest that it was something else at one point. People do always seem to claim that this is a new trend in FFXIV, when it always has been.

    Edit: May have been different in 1.0, but ever since I joined, it has been a thing.
    From their context, I took it less that it was implied that it was different before, but more that there is a possibility for it to be different.

    EDIT: To elaborate, they used other games to compare - where the 'different before' was from other games, or the possibility for it to be different was using other games as a comparison.
    (2)
    Last edited by Kaurie; 03-14-2016 at 02:57 AM.