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  1. #15
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I see this is just becoming a troll fest in this, especially by not reading the whole suggestion. The amount of time it takes for a gladiator to do 50 auto attacks, given that skills and other abilities delays auto attacks as well, is much greater than the time the time it takes a healer to cast more than 1 cure II. the number is at the bottom for 8x50 = 400 enmity. a cure II can generate more than that under the system I imposed. You were just blinded by the 400 damage I put in as an example. That is damage with 3000tp Riot Blade and raging strike/ferocity II against one monster. It obviously varies depending on what monster you're fighting, and a lot if you're trying to test it on weak monsters. But if you like things the way they are, just say you like things the way they are. this is my suggestion. Add your suggestions if you like without trying to say my 'argument' lost weight like I am arguing with anyone.

    And yea... Provoke II + Disorient II w/ + '20%' enmity according to that journal would be 821 Enmity and Cure III for 900(.75 per point apparently) w/ -'13%' enmity according to that journal would be 558 enmity. If you try to start out a battle with Provoke II + Disorient II and then you let someone else cure III you before you cure yourself, you will lose enmity just like that. So I have to disagree with that list's numbers. Before Materia, PII+DII would = 752 and Cure III for 750 would have been 489 enmity, which obviously wasn't the case since PII and DII combo was never enough to stop the first cure III, or any Cure's that followed afterwords, from overpowering the tank, which is why people resorted to using cure II and having the tank heal him/her self first, since cures are the greatest enmity generators. Those numbers were tested a lot in 1.18 and were proven wrong a long time ago. It still holds true for 1.19.
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    Last edited by Reika; 10-24-2011 at 11:52 PM.

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