I now realize FFXIV will never get a mohawk grenade personally endorsed by Mr.T.![]()

I now realize FFXIV will never get a mohawk grenade personally endorsed by Mr.T.![]()
The only reason I can think of why SE didn't want people to equip 4 rings and 2 earrings is that they just didn't want every character walking around with 4-rings and 2-earrings. This is a lame excuse however, especially since many people will be wearing helmets and gloves.




to me i completely agree with increasing, but the slots you can have should either be based on phy level, class rank, or quests to increase the amount. i hate having the same room at lvl 1 that i have at 50.
http://crystalknights.guildwork.com/
I quite like it, with a few tweaks to the costs of the jewelry themselves it would be perfect.
As usual, remove remove remove. Never fix. No you shouldn't be wearing 4 rings, 2 bracelets, 2 earrings, and a necklace.
I think I can take a guess at why slots are limited.
Every piece of jewelly has a model in the game, visible on both your own character and other peoples. Uncapping the number of pieces you can wear would increase client load, particularly in crowded places.
But I do think the high tier rings need to be turned down from 4 slots, unless perhaps there was some relationship between the slot cost and the complexity of the model. Which could make sense. High end gear may well have more detailed models, but I can't check that out right now, for obvious reasons.
i can assure you it has nothing to do with PC performance.
Yea i have had a beef with the slot costs since the games launch, just get rid of it already. Wearing rank 48 Electrum Ring shouldnt give me 1 less acc than rank 28 silver rings which is exactly how it works out if you use all your slot cost for rings.
I also wouldn't mind seeing it removed. But we shouldn't talk so poorly about a relatively common feature of a game. There are similar systems like this is most RPGs in one way or another. I trust the developer's decisions for the most part. It wasn't the entire team that decided to release the game too early, giving us some false justification to bash most of their ideas. It was probably the decision of a very small handful of people. If they had waited another 1.5 years to release the game, and it was close to perfect, this topic (along with most) probably wouldn't exist. Let's let them develop their own game.
I can't believe this thread is still going.
6 point slot maximum, items cost 1 point slot cost more. That's how it should be. What's wrong with you people?
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