Grand Company new ranks and Mercenaries that fights with us - ! Can we have it? !
It's more than time.
Grand Company new ranks and Mercenaries that fights with us - ! Can we have it? !
It's more than time.
Will the original class-based jobs ever return back to their respective class guilds for future quests if only to continue storylines?
Will we see the 2014 Moogle attire on the cash shop this year? This is something I would personally like to see added. (the helm mainly)
Why is it not possible to trade Steel Sky Pirate spoils for grade V crafting/gathering materia? And why did you not add grade IV crafting/gathering materia to the Ixal beast tribe quests?
Class Customization
Are there any future plans to diversify how the Jobs play, as seen in other MMO's via Specializations/Talent Trees, Ex. Fury Warrior, Protection Warrior, Arms Warrior, or is simply adding multitudes of new jobs the alternative?
Gear Diversity
Are there future plans to add either new Secondary Stats to gear, or add gear that gives unique Battle effects, Ex. Chance on hit to do extra dmg, Chance on being hit to increase Parry, Chance on heal to apply heal over time. Gear currently seems somewhat simple in that higher numbers=better.
Are we gonna see what's behind the goblins' masks?
What is your favorite content in 3.2 so far?
Might be a bit late to ask since we're in 3.2 atm and Alexander is more focused for this expansion, but will we have Binding Coil and Final Coil of Bahamut Savages sometime in the future?
The new airship parts that have been released in Patch 3.2 cost an enormous amount of capacity points, requiring more than half of them just to fit one piece. Is it still planned for us to see an increase in the level cap for our airships?
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