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  1. #11
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Having high ilv and Echo in trial roulette makes things easier to beat when there are bad or inexperienced players in a group, but at the same time it doesn't help those players think "oh, I have to pay attention to mechanics now if I want to win".

    Right now it's a huge mixed bag where you can get Westwind or Titan HM and roll your face through it, or cry after endless wipes in Bismark and Ravana because some DF players play like they bought the game today and queued up for these fights with no prior knowledge of anything. I got Typhon in trial the other day and I started laughing when I realized that not performing the mechanics correctly doesn't cause a wipe anymore. Can the devs please stop babying their playerbase? it only hurts us in the long run. I'd welcome a more challenging Trials roulette.
    (2)

  2. #12
    Player
    Vurtney's Avatar
    Join Date
    Sep 2013
    Posts
    372
    Character
    Saryn Storm
    World
    Cerberus
    Main Class
    Warrior Lv 90
    The only way to "fix" Cape Westwind, Meridianum and Praetorium is to rework them completely for solo story experience and take them out of the roulette hula hoop. No prize incentive is going to be enough for older players to run the places for whatever time it takes to watch the scenes.
    (0)

  3. #13
    Player
    Takfloyd's Avatar
    Join Date
    Jan 2015
    Posts
    141
    Character
    Takstein Floyd
    World
    Cerberus
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Vurtney View Post
    The only way to "fix" Cape Westwind, Meridianum and Praetorium is to rework them completely for solo story experience and take them out of the roulette hula hoop. No prize incentive is going to be enough for older players to run the places for whatever time it takes to watch the scenes.
    It's easy. Increase the tome reward to something like 200 Poetics and 200 Eso once a day, then make CM/Praetorium cutscenes unskippable the first time when done via DF/Roulette, removing all possibility of toxicity from players.

    Or keep them unsynced and just reduce the party size to 4 players, no other changes needed.

    Or as you say, make them solo dungeons, but that would take a little longer to implement.

    There's many ways to make this stuff enjoyable for first timers, and Square Enix is doing the exact opposite.
    (0)

  4. #14
    Player
    lyndwyrm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    165
    Character
    Poponemu Totonemu
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Takfloyd View Post
    Why not sync Ifrit, Garuda and Titan HM to 70, Leviathan to 80, Ramuh to 90, Shiva to 100 and so on? They would still be easy but at least they wouldn't be punching bags where all mechanics are ignored.
    Just saying, but until about patch 2.2, a whole lot of people saw i70 as the entry requirement for Titan HM. I don't think they could justify having a cap lower than the max gear available for a given patch, so i90 through Mog, i110 through Ramuh, and i130 through shiva/odin (or +5 to all these).

    I'm not 100% sure why they haven't added item level sync to trials, but I would be against it. After doing nexus once (even after one nerf), I really don't want Garuda HM to take more than two minutes (or equivalent content for similar reasons). There is undersize for totally roflstomping content that you out level now, but then you also have to find people and que manually.
    (1)

  5. #15
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    I respectfully disagree, OP.

    I really, really, really have no intention of doing Titan (HM or Ex) near minimum iLevel at any point ever again and would absolutely loathe any sync on it. Making people go in at or near minimum iLevel would be horrible; you'd just end up with wipes because half of the people never learned the mechanics that strictly. At least as it is I can get in and get out quickly and help and/or carry new players through their trials.

    But with this forced me?

    Good luck getting me to do Trial roulette ever again.

    (Also, lol 70 for Titan HM? Have you even done Titan at this iLevel? That's the 2.0 iLevel for Titan, which Titan HM was fresh content.)
    (5)
    Last edited by CyrilLucifer; 03-12-2016 at 01:42 AM.

  6. #16
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    It's working as intended. Trials should become easier when the content is outdated so more players can clear it and progress.
    (1)

  7. #17
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vurtney View Post
    The only way to "fix" Cape Westwind, Meridianum and Praetorium is to rework them completely for solo story experience and take them out of the roulette hula hoop. No prize incentive is going to be enough for older players to run the places for whatever time it takes to watch the scenes.
    They could do that without much change to the structure. If you think about a lvl 60 player soloing it, as long as PLD and WHM can solo it at 60, They simply need to look at how viable each job or role is in soloing that content. If it's viable, then they simply need to rescale the enemies so that they are at the same point relative to the player, as the unscaled enemies are to a lvl 60 player. For that matter the strength of the party could be gauged at the outset and the enemies scaled appropriately. If you bring a light party then the game can rescale based on the combined DPS of the DDs and tank, if you duo it as tank and healer, it can scale off the combined DPS of a healer and tank, and so on. The scaling would depend not only on the balance of jobs, but their relative gear ilvls. I mean the DPS potential for all jobs is known to SE, as is the healer output and tank mitigation, I can't believe tht it's beyond them to meaningfully rescale the enemies in any piece of content accordingly.

    I mean, it's not like it would prevent anyone from running it for giggles unsync'd with friends.
    (0)

  8. #18
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Takfloyd View Post
    It's easy. Increase the tome reward to something like 200 Poetics and 200 Eso once a day, then make CM/Praetorium cutscenes unskippable the first time when done via DF/Roulette, removing all possibility of toxicity from players.
    There's no incentive whatsoever for veteran players to queue up for that. If you watch all the cutscenes, Praetorium is 45-50 minutes long. You can get 200 Poetics/Esoterics way more quickly doing other things. No veterans queueing means newbies can't even get into the dungeon to progress their story. That's the ultimate goal of the Roulette - to allow newbies to progress.

    There's many ways to make this stuff enjoyable for first timers, and Square Enix is doing the exact opposite.
    It's outdated content, so I honestly don't see them making any major overhauls to it.

    I feel like it'd actually be a waste of development time.
    (0)
    Last edited by Ashkendor; 03-12-2016 at 02:29 AM.

  9. #19
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CyrilLucifer View Post
    I respectfully disagree, OP.

    (Also, lol 70 for Titan HM? Have you even done Titan at this iLevel? That's the 2.0 iLevel for Titan, which Titan HM was fresh content.)
    LOL, yeah, I thought that too. Forced ilvl 70 for Titan HM would make it a blocker for new players, even though it's been nerfed considerably. Maybe the three original primals could employ item sync, and lock ilvl to 90 (vs ilvl49), 100(vs ilvl52) and 110(vs ilvl57) respectively. Players could still be quite overgeared, but not stupidly so.

    Quote Originally Posted by Ashkendor View Post
    There's no incentive whatsoever for veteran players to queue up for that. If you watch all the cutscenes, Praetorium is 45-50 minutes long. You can get 200 Poetics/Esoterics way more quickly doing other things. No veterans queueing means newbies can't even get into the dungeon to progress their story. That's the ultimate goal of the Roulette - to allow newbies to progress.

    It's outdated content, so I honestly don't see them making any major overhauls to it.
    If the reward of Poetics would not entice veterans, the make the reward richer, but not in a manner that drives progression. By that I mean if the reward would a good one, but not a key to progression, the veteran players who are all about speed would not have much more incentive to run it with relatively strict ilvl sync. But there is a huge population of players who are not chasing end-game, who might well be attracted to running this kind of content if there were rewards geared to them.
    (1)
    Last edited by Kosmos992k; 03-12-2016 at 02:45 AM.

  10. #20
    Player
    Takfloyd's Avatar
    Join Date
    Jan 2015
    Posts
    141
    Character
    Takstein Floyd
    World
    Cerberus
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by CyrilLucifer View Post
    I respectfully disagree, OP.

    I really, really, really have no intention of doing Titan (HM or Ex) near minimum iLevel at any point ever again and would absolutely loathe any sync on it. Making people go in at or near minimum iLevel would be horrible; you'd just end up with wipes because half of the people never learned the mechanics that strictly. At least as it is I can get in and get out quickly and help and/or carry new players through their trials.

    But with this forced me?

    Good luck getting me to do Trial roulette ever again.

    (Also, lol 70 for Titan HM? Have you even done Titan at this iLevel? That's the 2.0 iLevel for Titan, which Titan HM was fresh content.)
    Good thing not everyone is like you then.

    Plenty of players queue for the Trial roulette not just for quick tomestones, but to relive cool fights and help newcomers have a fun experience. Whenever I get Westwind or another early Trial and there's new players in there, I do my part by standing still and not attacking to give them some more time to enjoy it, and in the case of Westwind, warning the new players about doing the next two dungeons alone via Duty Finder.
    (0)

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