Actually love this post <3SE please reconsider the development time spent on Savage raids. I understand that you're trying to attract the hardcore types of players from WoW and other raiding MMORPGs, but you have to realize that this is FFXIV and we're mostly casuals, the queue times for this content doesn't even exist because it can't be done with a group of randoms. The resources and development time for such a tiny-tiny minority (2-3%) imo is not a wise use of your time and it shows...
Yeah, no. Development time spent on PvP is already incredibly minimal, no balance changes or anything apart from a few maps with 3 gamemodes few months for what, since 2.1? This is coming from someone who doesn't even PvP often (like once a month at that), but I'm enjoying The Feast more than quite a bit.
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