I didn't want to be that guy who pointed you out as a whiner that certain content has something you want. Is it the minion, mount , or glamours. Other RPers also says HIIf you want to really see who considers pvp a fun and engaging part of the game if you was to take away the rewards and much better created outfits you would see the true amount of people who would enjoy the erroneously misdirected development time. The majority of people who pvp do so solely for the carrot on a stick. Option for weekly cap and superior looking armor and a nice little floating air ship mount to boot of course it will be popular for those items.![]()
I don't really PvP, and I don't really care about PvP. However some people do, and more power to them. If they get some fun out of new game modes for PvP content, that's just fine with me. It doesn't add anything to my experience, but neither does it subtract from it. I dabbled in PvP a while back with the release of Frontlines but haven't gone back to it since. It's an unbalanced mess of a system which favours DPS classes and screws over everyone else (healers especially), but clearly some people enjoy that.
Let them have their toys, and we'll play with our own.
You want less pvp focus...in favor of Hildibrand?
People want PvP, today's queue times show that. The problem is SE not understanding the problems and what we want from pvp.
Last edited by Dyvid; 03-11-2016 at 03:51 PM.
They took the rank requirements off of all pvp gear.
Feel free to buy whatever you want at whatever rank you're at
SE trying to balance everything so that many players can enjoy FFXIV.. But their changes are very complicated. Instead of fully removing (fixing) something, they nerf those things to the point where it's just annoying. Since I can understand japanese, I get the impression like, SE trying to create a game where majotity of players can enjoy.. and not small 10%. Which is understandable, but not everything they do is right. According to SE, their primal focus now is balancing all classes.
Jeez, talk about electing yourself unilaterally to speak for others. I'm of the opinion that most of us playing this game do so because it's polished, pretty, and plentiful in content. Not because of some "Eastern oriented type of gameplay and style," which is remarkably similar to every popular western MMO most of us have played for the last 12 years. Also, the nostalgic music.
I wasn't commenting on or implying anything about the relative size of worlds. If there is a problem with lack of participants in certain content through DF, then the obvious answer is to draw from a wider source of participants. Duty Finder was modified way back to only work within a data center (or rather a group of servers). If not enough people are using DF to enter specific content, then widening the scope seems like an idea - regardless of the relative size (or lack there of) of any given server.
Umm...I'm not a part of your comment to generalize me into this. PVP queue times for Feast have improved a lot now that you can queue with people outside of you GC.I understand that you are trying to attract as many different types of players and branch out to e-sport type events to compete with wow arena e-sports but realize the players of FF 14 are more interested in the final fantasy product and the feel of a more eastern oriented type of mmo in style and game play. The queue times for pvp is sometimes up to an hour and it is apparent that an extremely small majority is the only ones who really enjoy pvp in a ff game.
They made a ranking system now...much like how they made a ranking system for raid teams for PVE.
I enjoy PvP when I'm bored or have capped on all of my currencies.
PvP is still going to be the place where nobody has anything better to do, so instead of the Frontlines we are used to seeing, they have given PvP more of a twist.
Last edited by Aaliyahrose; 03-11-2016 at 08:56 AM.
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