Quote Originally Posted by Frizze View Post
This post actually raises a question for me that i dont know the answer to personally, and would love someone who does to chime in. Its been awhile since i was leveling any combat classes, and ive never really done this roulette. So is the bonus you get just a lump sum at the end of the dungeon, or does it additionally give an incremental bonus as you go? For instance, if i que as a level 55 and get lets say cutters cry do the monsters killed along the way give more exp then they would if i qued it straight(which i would only do at level 55 to help a friend)? If the roulette adds bonus exp per kill along with a lump sum at the end, then the OP has a point. But if the only bonus is a percentage based on your level at the end, then its much better to clear the quick anything, then re-que for something else after.
As Myrhn mentioned, you do not get any extra exp while killing monsters in the dungeon for it being a roulette. You can however get level based bonuses. One example would be if your did DR Leveling and wound up in Sastasha. You could equip the Friendship Circlet and Brand New Ring for some exp bonuses for being under level 20 and 30 respectively. Ultimately, the whole point of DR:Leveling is to help speed up queue times for all sub 50 dungeons and the 51-59 dungeons. Part of this does include the 3 story primals (Ifrit, Garuda, Titan) which are all 4 man content. If you wanted to solely level through DR's and dungeons, then the most efficient method for most level ranges would be to run your daily roulette and then queue for your 2 highest dungeons that you can run.