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  1. #71
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    840
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Serilda View Post
    I haven't seen a single person worried about facing premades at all, which is a sign that this request isn't exactly unreasonable.
    I sure hope you're not implying premade teams should be put in the same queue as random people queuing solo, as that would be lopsided to say the least.

    Anyway, my guess is that SE either,
    1. Doesn't want to deal with the rampant wintrading that is inevitably going to happen (they need to expend resources to tackle it, or they can do nothing and let people get outraged - both will cost them money and the latter will kill the mode to boot).
    2. Doesn't think the hardcore PvP community is big enough to support a credible premade ladder. I can easily imagine a case where you just end up seeing the same people over and over again (see point 1), which will only be exacerbated by rating based matchmaking narrowing your pool of potential opponents even further.

    Quote Originally Posted by RiceisNice View Post
    Let me just get my 200 wins for the mount and not touch the mode (again). At work though so I can't really try it for myself yet. If no one minds me asking, how long does a typical match take?
    There's a hard time limit of 10 minutes (plus the 45 second prep time before each match starts) so no longer than that. Matches are quick, <5 minute games are possible if you get a blowout and steamroll your enemy.
    (1)
    Last edited by Myon88; 03-11-2016 at 04:54 AM.

  2. #72
    Player
    Aniya_Estlihn's Avatar
    Join Date
    Jun 2015
    Posts
    436
    Character
    Izayoi Niwa
    World
    Balmung
    Main Class
    Warrior Lv 100
    I don't get the argument that this is to prevent win trading. This isn't like Triple-Triad or Verminion where you can simply stand in the same room with someone and guarantee you'll get matched with them. Match making is Duty Finder based, so it's random. To win trade you'd either have to collude with an entire data center; which would be impossible, or find a way to manipulate their matching algorithm in Duty Finder. Yes, people could arrange win-trades off-site and that would be an issue on the chance that the two parties do in fact get matched (which in and of its own is a very low chance); and is why I think our names shouldn't be visible mid-match, but they should at least take that chance and try something different.
    (0)

  3. #73
    Player
    AmayaFukui's Avatar
    Join Date
    Jun 2015
    Posts
    4
    Character
    Mya Nishizumi
    World
    Famfrit
    Main Class
    Black Mage Lv 60
    GIVE US PARTY FEAST REWARDS!!!!!!!!
    (0)

  4. #74
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    840
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aniya_Estlihn View Post
    I don't get the argument that this is to prevent win trading. This isn't like Triple-Triad or Verminion where you can simply stand in the same room with someone and guarantee you'll get matched with them. Match making is Duty Finder based, so it's random. To win trade you'd either have to collude with an entire data center; which would be impossible, or find a way to manipulate their matching algorithm in Duty Finder. Yes, people could arrange win-trades off-site and that would be an issue on the chance that the two parties do in fact get matched (which in and of its own is a very low chance)
    I don't think it's a very low chance at all. The PvP community is already small enough as it is - it will be a simple matter for two colluding teams to simply queue simultaneously at 3am or something where the vast majority of the datacenter is asleep.

    If the penalties for refusing the duty finder pop are not strict, you can additionally game it the same way people game the Verminion queue for an additional level of certainty. Two wintraders queue, if one guy gets the pop and the other doesn't, you know a stranger is getting matched with you - so you drop it and both try again.

    It seems a little counterintuitive, but if you think about it logically, making solo ranked the only 'real' mode is the best course of action for SE if they want the mode to stay alive. At least this way you pull from the entire server's population instead of the incredibly tiny subset that actually 1. Takes PvP seriously and 2. Bothers to make a premade team for it.
    (1)
    Last edited by Myon88; 03-11-2016 at 05:13 AM.

  5. #75
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Renault View Post
    ...So? Most other MMO's do not have set teams for PVP. All that matters is that one team goes against another.
    Most other MMOs are not trying to turn their PvP into an E-Sport like SE seems to wants to make FFXIV's. I suspect that Yoshi-P may have talked his bosses into giving FFXIV more money by implying that it would be possible to turn FFXIV PvP into a pro/semi-pro E-Sport.
    Even in sports, players are put in or benched. This is no different.
    In pretty much all those cases, the players that are put-in/benched are already registered/contracted members of the team. They are already know as members of the team they are just being made active or being put in reserve.
    (0)

  6. #76
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    Most other MMOs are not trying to turn their PvP into an E-Sport like SE seems to wants to make FFXIV's. I suspect that Yoshi-P may have talked his bosses into giving FFXIV more money by implying that it would be possible to turn FFXIV PvP into a pro/semi-pro E-Sport.

    In pretty much all those cases, the players that are put-in/benched are already registered/contracted members of the team. They are already know as members of the team they are just being made active or being put in reserve.
    So how is pigeon holing competitive players into an non-competitive format (Solo queue) Promoting their game as a potential E-sport? You're not making sense in the slightest...A team based PVP game mode should be promoting their team-based pvp...
    (3)

  7. #77
    Player
    Kyani's Avatar
    Join Date
    Sep 2014
    Posts
    169
    Character
    Kyani Jawantal
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Myon88 View Post
    I don't think it's a very low chance at all.

    It seems a little counterintuitive, but if you think about it logically, making solo ranked the only 'real' mode is the best course of action for SE if they want the mode to stay alive. At least this way you pull from the entire server's population instead of the incredibly tiny subset that actually 1. Takes PvP seriously and 2. Bothers to make a premade team for it.
    I agree with this. Everyone knows who the "stack things in my favor" PvPers are, and those of us on Aether have a good idea of just how willing they are. The top spot (hell, maybe the top 10 spots) had absolutely zero chance of being touched by players outside of their clique.

    I do think the number of rewards should be increased, (Top .1%, Top 1%, Top 10%?) but if you're good enough to cross a percentage threshold with a team, you can do it solo.
    (4)
    Last edited by Kyani; 03-11-2016 at 05:38 AM.

  8. #78
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kyani View Post
    Snip
    I'll respond to both you and the person you quoted. The reason the PVP community is so small is because there is no incentive to PVP. There have been very little to no rewards for a very long time. If there was more incentive, I guarantee the population would be higher.

    That said, "stacking things in your favor" is the whole point of premade teams. You get together skilled, like minded players to work towards the top. In party play, everyone is in a party, so I don't see how any one team has the upper hand in anything other than skill.
    (0)

  9. #79
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Kyani View Post
    I agree with this. Everyone knows who the "stack things in my favor" PvPers are, and those of us on Aether have a good idea of just how willing they are. The top spot (hell, maybe the top 10 spots) had absolutely zero chance of being touched by players outside of their clique.

    I do think the number of rewards should be increased, (Top .1%, Top 1%, Top 10%?) but if you're good enough to cross a percentage threshold with a team, you can do it solo.
    Ya, I think reward wise it should have a similar mentality to the Mega Cactpot.

    Say something like. Reward Quanity starts at 100% then for each player who gets over 500 in ranking .1% is added to that quantity. Then if players get over 2k another .2% is added to that mix.

    So let's say 500 players made it to 910 and 150 made it to 2k+ 50% for those 500 players and 45% for the 150 players, which sadly would just miss the ability to offer second place the grand prize but it would Body gear to 19 and Head gear to 195 players so overall 195 players get reward out of those 650 players. Which does mean that the 45 players from the 500 player list would at least gear a head gear while the 150 at 2k+ all are guaranteed to get head piece.

    I think a method like this would create incentive to keep pushing to become stronger/win because at one point if you keep trying to play you may just become discouraged much like in Triple Triad when you see 50 wins, near max point for all the people on the chart you pretty much go "pft not gonna win no point joining in tourney." Which will happen with Feast if a player who let's say has 250 look at the current and sees other players with 3k-4k, they will just go, "no chance I"ll rank so I won't even bother this season."

    At least by creating a reward system that can increase in quantity you encourage people to push to the last moment.
    (0)

  10. #80
    Player
    Vespiwalsh's Avatar
    Join Date
    Dec 2015
    Posts
    10
    Character
    Vespeyria Walsh
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60
    I'm really enjoying getting matched with people who can't even ignore CC marked targets or heal me.Solo ranked mode? More like solo RNG mode. SE needs to give BLM a bone here and give us another free level 60 ranged, or do something about cast interrupt in solo mode, should be a chance not a certainty.
    (1)

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