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Thread: DPS vs Latency

  1. #1
    Player
    XiXiQ's Avatar
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    Nov 2013
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    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90

    DPS vs Latency

    I had an odd situation the past few weeks with an undersea cable down, seriously affecting latency/ping times. Decided to try a test to see what difference latency makes. Fun things to post while waiting for maintenance to end

    unfortunately I didn't get as many figures as I'd hoped, as my pings went back to normal today sooner than expected, but quite an eye-opener based on what I did write down

    lunaris rod/ilvl 211

    pings: 242-262

    pass 1: 1193.54 DPS
    pass 2: 1178.90 DPS
    pass 3: 1247.79 DPS
    (av 1206)

    I did quite a few more of these I didn't write down, but the figures were quite consistent, mainly seeing 1170-1190ish and the odd 1230-40)

    ======================
    pings: 105-109

    pass 1: 1281.07 DPS
    pass 2 : 1392.46 DPS
    pass 3 : 1272.58 DPS
    pass 4 : 1382.45 DPS
    (av 1332)

    ======================


    seems whether you average, or just compare lowest-lowest and highest-highest, you're losing roughly 10% DPS over 150ms additional latency. These figures are only a day apart, so I'm pretty sure I didn't magically improve over that one day.

    the rotation is pretty standard as far as I'm aware, no pots or food or fc buffs, etc.
    if I can remember off the top of my head, very basic:

    LL -> T1 -> SHP -> F1 -> ENO -> RS -> F4x3 -> FS -> F4x3 -> TC (or T1) -> B3 -> B4

    F3 -> F4x2 -> F1 -> F4x2 -> TC (or T1) -> B3 -> B4

    stuff like swiftcast and TC/FSs used situationally as well. If there's improvement to be made I'm open to suggestion, but I'm more concerned with the DPS going down as the latency goes up (all else being equal)
    (0)

  2. #2
    Player
    Tanro's Avatar
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    Mar 2016
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    Character
    Tierna Lohunn
    World
    Cactuar
    Main Class
    Lancer Lv 70
    DPS Goes down with latency because you pausing your abilities longer. Try spamming the hot key for instants, or getting a slight jump on it for casted spells.

    Wow has an addon to help time latency, but this game you just have to get a feel for it.
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  3. #3
    Player
    raela's Avatar
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    Nov 2014
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    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    I'm temporarily with higher than normal latency (and on PS4, so no WTFast), and yeah, it makes a large difference. On my DRG, I keep losing double weaved oGCDs, and 22 seconds left to BOTD risks dropping it (normally 21 seconds is safe), leading to not reaching 3 GSK/BOTD CD. Though I think people end up compensating for it.

    Do people actually have doubts that latency affects DPS though? That was a big plus to the Europeans with the data center transfer.
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  4. #4
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
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    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    I started on 300ms pings on a US server, had plenty of time to get a feel for it (and hated it) - I'm starting to wonder if this is why we can't have real dps parsers, as a lot of the population are permanently disadvantaged, and it would be made quite clear if geographically charted.
    (0)

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