Quote Originally Posted by AlexanderThorolund View Post
I can't see them ever adding a necromancer class.
We apparently didn't, and never will get, Thief, because it does fit the role of "Warrior of Light", so yeah... Can't see Necromancer ever happening... Nekomancer perhaps...

Quote Originally Posted by AlexanderThorolund View Post
Samurai, Geomancer and Chemist I think will be added next.
No new Jobs until we get Red Mage... Seriously...

Combine Bravely Seconds Fencer and Wizard and you've got the perfect hybrid... Blazing Wolf stance > Frost + Hammer, and so on. Hey, FFXIVs Arcanist (well, Summoner) was seemingly partly based on/inspired Bravely Defaults Arcanist (which essentially had Fester), so I can hope, right? Fencer already functions similar to Monk (Wolf Fang will take you from Wolf stance to Aurochs, for example) and Spellcraft could function similarly to Ninjutsu in how they change the effect of another ability (hitting Ten turns Mudra into Fuma Shurikan, for example. Hitting Hammer would turn Frost into physical ice damage, while hitting Mist would turn it into a DoT spell). Arguable not point in having Heat/Frost/Lightning when XIV has no elemental wheel to take advantage of, but the Fencer side of things could always apply a debuff to replicate the elemental wheel, or the spells themselves could; Open with Frost, then use Heat to melt producing water ready to hit the enemy with Lightning.

If 4.0 gives us anything but Red Mage, Blue Mage, and Samurai, I'm going to scream...