I can't see them ever adding a necromancer class.
Samurai, Geomancer and Chemist I think will be added next.
I can't see them ever adding a necromancer class.
Samurai, Geomancer and Chemist I think will be added next.
Edits
General
- Players can no longer gain Bloodlust from their or their pets' Auto-attacks.
Pets
- Players can now only have up to two Skeletons once they get Skull Rite I and three when they get Skull Rite II.
- Better defined how Skeletons work as a unit versus individuals.
- Increased Hell touches potency from 30 to 50 per Skeleton.
Healing
- Dark Blessing now effects both the user and their pets healing and damaging potency. Additionally, its recast has increased from 5 seconds to 10.
- Vampyrs was decreased from healing 1% to 0.5% of partymembers maximum HP. Additionally, it can only be used while under Dark Blessing and players cannot switch out of Dark Blessing while under its affect.
- Bloodmist can now only be used while under Dark Blessing.
DPS
- Scourge and Shadow now increase Bloodlust by 10.
- Scourge II now used 20 Bloodlust.
- Damnation can now only be used under Dark Blessing.
- All DoTs, besides Curse and Hex, no longer increase Bloodlust.
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