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  1. #1
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Dimitrii View Post
    One ilm punch maybe? Its not gap closer as both Nin and Drg get an extra gap closer over monk. I dont believe its necessarily monks burst either as Drg has the strongest burst of all 3 melee.
    Precisely this. They will be a hard counter to SMN with both One Ilm Punch and Dragon Kick. Since SMN will likely be one of the most played classes, MNK will fit right into the meta.
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  2. #2
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Renault View Post
    Precisely this. They will be a hard counter to SMN with both One Ilm Punch and Dragon Kick. Since SMN will likely be one of the most played classes, MNK will fit right into the meta.
    I agree, but I can't help but wonder if the meta will shift as Feast progresses. I don't play as Smn, so I don't know for sure, but when I'm playing against them their biggest advantage seems to be burst and range. In Seize they can safely hide behind a party or alliance and kill noobs all match without much trouble. In The Fold, however, I find them far less intimidating, because they don't have anyone to hide behind and have a lot less room to run away. Melee dps (especially mnk's) can gap close and completely shut down a Smn in such a small format match, so maybe it's possible for other ranged jobs to outclass the Smn, at least in utility.

    I don't have any ranged characters, so I don't know how they all compare. Are there any experienced ranged players out there who could provide an objective breakdown of utility vs burst for the ranged classes?
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  3. #3
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Februs View Post
    Are there any experienced ranged players out there who could provide an objective breakdown of utility vs burst for the ranged classes?
    To put it simply:

    Bard: Utility in MP regen, DRG damage synergy, and moderate sustain and burst DPS.

    Machinist: Slightly more utility than bard, extra melee synergy with hypercharge, and higher burst with lower sustain.

    Summoner: Highest burst, highest damage potential, low utility, high skill ceiling but easy to play moderately.

    Black Mage: Highest CC potential/utility. Highest single target damage if able to cast. Impossible to play well in Solo queue.

    I'm by no means an expert on ranged classes but I have played them all at 50 and all but bard at 60 and this is what I've found my opinion to be.
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