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  1. #1
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97

    Okay we're a year into HW, where's storage diversity?

    I have to say, it's getting a little ridiculous at this point. I am seeing people leaving their FCs to make their own just for more storage.

    I've been pretty patient but I'm really starting to believe that SE just wants more money. That has been discussed to death, and I'm sorry for bringing it up. But I'm just really frustrated seeing our communities being fragmented as a result.

    Just a few rough ideas, off the top of my head:
    1.Gearset storage using tickets like in XI.
    (For those who don't know, if you collect a full set of gear, you can trade it all to an NPC and receive a ticket [not held item] for retrieval.)

    2. If you buy a house, you get a storage chest with it. If you share the plot with tenants, you may give permissions to it.
    (Houses are /not cheap./ This one is a no-brainer.)

    3. I've seen this one a few times, but the ability to destroy gear for the purpose of adding it to a glamour book.
    (Everything else stays the same, still need prisms, etc.)


    Before HW, I had the bright idea of buying a third retainer to store glamour items. Now months after it has launched, I feel like I'm having a lot of issues with space management myself. I craft, so material storage has nearly doubled. I have all jobs 50+, so gear management has doubled.

    For the love of our sanity, /my/ sanity, enough is enough.
    (77)

  2. #2
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    We're not a year into HW yet...
    (18)

  3. #3
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Andevom View Post
    We're not a year into HW yet...
    Oh, I'm sorry for generalizing nearly 9 months as a year.
    Quote Originally Posted by Canadane View Post
    Oh here I thought this was going to be about crafting mats or furniture.
    Stop holding onto your old gearsets, for starters. If you need it again and it's not something the Armoire or Calamity Salvager has, just go farming.
    Well, it is about that, too.
    (10)

  4. #4
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Issac View Post
    Oh, I'm sorry for generalizing nearly 9 months as a year.
    Apology accepted.
    (13)

  5. #5
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    I think part of the problem is caused by the design of the game having so many unessessary items in the first place. 5 grades of every damn thing? 200 different dyes rather than just using the color picker and a generic catalyst? Another 200 materia types again separated by grade.... It goes on and on. Now on its face, it's obvious why these items are like this. But there are just so many better ways to have handled them to similar effect without needing do many individual items.
    (33)

  6. #6
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by FaileExperiment View Post
    I think part of the problem is caused by the design of the game having so many unessessary items in the first place. 5 grades of every damn thing? 200 different dyes rather than just using the color picker and a generic catalyst? Another 200 materia types again separated by grade.... It goes on and on. Now on its face, it's obvious why these items are like this. But there are just so many better ways to have handled them to similar effect without needing do many individual items.
    I also heard you liek tokens, so we add 10 more with every patch.
    (16)

  7. #7
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by FaileExperiment View Post
    I think part of the problem is caused by the design of the game having so many unessessary items in the first place. 5 grades of every damn thing? 200 different dyes rather than just using the color picker and a generic catalyst? Another 200 materia types again separated by grade.... It goes on and on. Now on its face, it's obvious why these items are like this. But there are just so many better ways to have handled them to similar effect without needing do many individual items.
    That's actually a really good idea, to remove some of the tiers. I don't know how viable it'd be with materia, but certainly catalysts, soils, orchestrion scrolls, and prisms. Not even just for storage, but so you don't have to remember what the hell grade goes with what item.

    Quote Originally Posted by Issac View Post
    Don't be that guy.
    I'm sorry.
    (5)

  8. #8
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by FaileExperiment View Post
    I think part of the problem is caused by the design of the game having so many unessessary items in the first place. 5 grades of every damn thing? 200 different dyes rather than just using the color picker and a generic catalyst? Another 200 materia types again separated by grade.... It goes on and on. Now on its face, it's obvious why these items are like this. But there are just so many better ways to have handled them to similar effect without needing do many individual items.
    A very good point! Rather than having 5 grades, why not require more of the same type? Same with crafting..there are so many different kinds of materials. The different dyes, would be nice to have only 3 or so, then mix and match to create the others. Just reducing these by 1/4 and requiring more of a certain material would help a ton.

    These gear sets are insane. I really do not want to have to roll through Crystal Tower when people can't get through Bone Dragon without dying. Then again people go through crazier things to look good.
    (12)
    Last edited by Leigaon; 03-08-2016 at 01:41 AM.

  9. #9
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Andevom View Post
    Apology accepted.
    Don't be that guy.
    (50)

  10. #10
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Issac View Post
    Oh, I'm sorry for generalizing nearly 9 months as a year.
    You know, it's coming up to two years since we got the extra Retainer "service", which I'm fairly sure was introduced with "We'll use the profits from this to expand players inventory". Still seemingly no progress on that, at least when they said "Mog Station will help us add more Housing Wards!", we actually got more Housing Wards (and we're getting even more in 3.3), we've seen absolutely no progress on inventory issues... Probably because they're making an additional $2/30days per person per retainer off ignoring the issue...
    (30)
    Last edited by Nalien; 03-08-2016 at 01:12 AM.

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