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  1. #1
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100

    RPGsite Interviews Yoshi P.

    I stumbled on this article on Google news, there are questions regarding the future of XIV. The interview also hints that Square Enix is still in talks with Microsoft, and the possible PSV port of XIV in the future.

    RPGsite Interview
    (5)

  2. #2
    Player Andrien's Avatar
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    Mar 2011
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    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    in before Xbox 360 limitations.

    said it first.
    (0)

  3. #3
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by Andrien View Post
    in before Xbox 360 limitations.

    said it first.
    Couldn't be much worse than PS3 RAM limitations.
    (0)

  4. #4
    Player
    AdvancedWind's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Andrien View Post
    in before Xbox 360 limitations.

    said it first.
    Smart Phone limitations
    (2)

  5. #5
    Player
    Nikita's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    RPGSite: Last question… what core mechanics—if any—are being drawn from western MMO developers? Such as the option to do things like swimming and jumping?
    Yoshida: I’m a very hardcore gamer, and one of the first things when I got onto FFXIV was that I wanted to add a jump feature. When I threw that out to the community, what surprised me was that a lot of players were against that idea. Their complaint was that you shouldn’t be able to jump in a FINAL FANTASY game!
    Just because it’s in all the other MMOs, does it fit with the image of FINAL FANTASY? For example, people didn’t want to see Lalafells jumping all around.
    Personally, I don’t like the fact that my character is bound to the ground, so I definitely want to add a jump feature.
    Lol <3 Also interesting he is considering FFXIV applications for the Vita!
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
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    972
    Quote Originally Posted by AdvancedWind View Post
    Smart Phone limitations
    I think you read that wrong. I think he wants to brings features of the game to phones and vita like chocobo raising. Not the entire game itself.
    (0)

  7. #7
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    i lol'ed at the comment by yoshi about jumping and swimming xD
    (0)

  8. #8
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by JackDaniels View Post
    I think you read that wrong. I think he wants to brings features of the game to phones and vita like chocobo raising. Not the entire game itself.
    I think you read his sarcasm wrong.
    (1)

  9. #9
    Player
    Alerion's Avatar
    Join Date
    Apr 2011
    Posts
    98
    Character
    Alerion Nocturn
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    For some unfathomable reason people are actually against jumping. I don't get it. Do you honestly like being stuck to the ground? Maybe you enjoy getting stuck on objects or terrain that should be easily clearable? Or perhaps you just like sliding up and down the side of a hill. Well I don't, and if the world's leading MMOs are anything to go by (and they are) neither do the majority of MMO gamers.

    While I understand the "but I don't want to watch everyone spam jump!" argument, it's really a silly one. So because you don't want to see people freely moving their character as they please you're on the side of the argument that uses dated concepts and limits the overall gameplay?

    It's time to come out of your shells and realize these things simply make a game better. Being able to freely move is a standard, and rightly so, that shouldn't even need to be discussed.

    Fact is: in today's MMO, there's a need for jumping and swimming. Jumping not only adds to a free moving fluid gameplay experience, it can also be used in in-game PvE mechanics, instantly adding a new layer to be developed upon. Swimming should also be added for the same reasons, to promote a free, open and fluid world. Jumping or swimming out of bounds? Take damage over time. Others have done it and it worked out well.

    Long gone should be the days of static cling and invisible wall.
    (4)

  10. #10
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Alerion View Post
    For some unfathomable reason people are actually against jumping. I don't get it. Do you honestly like being stuck to the ground?
    Problem is, jump is only an animation in the majority of MMOs that have it. It doesn't even let you bypass obstacles or explore more areas (which btw, the game has to be designed to be explorable via jump/swimming.) So all it would be is just adding an animation.

    it can also be used in in-game PvE mechanics
    Yet most MMOs it's not, which is why there are many that don't see the need for it. If this MMO was an Ys game, you better believe there better be a proper jump feature implemented.

    Swimming should also be added for the same reasons, to promote a free, open and fluid world
    Game has to be designed for it, it wouldn't promote anything really if it's just a feature slapped in (which it generally is in most games, notice how swimming segments are all generally the same?)
    (3)

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