This is why it is a bad thing.
latent effects is all right in my book as long as it deals with HP/MP, but secret/hidden effects is something I wont concur with.
Last edited by Andrien; 10-22-2011 at 09:16 PM.
I really hated having to look everything up online in FFXI. That's one reason why playing with a Windower (forbidden by SE) was practically required. In FFXIV cooking is completely forgotten because foods aren't labeled with their effects and nobody can be bothered to try to exploit the confusing food system.
People say it was fun figuring out "mysteries", but you never did! Someone else did and you looked it up online!

I've been playing for 4 months now, and I still have no idea what food does in this game. I sometimes eat stuff just so it looks like I know.In FFXIV cooking is completely forgotten because foods aren't labeled with their effects and nobody can be bothered to try to exploit the confusing food system.
People say it was fun figuring out "mysteries", but you never did! Someone else did and you looked it up online!
Sorry were not allowed to have anything that is ambigious in this game. It would cause player to lash out in rage of the audacity of the developers to add something to the game that may/may not be awesome. Nor or we allowed to have a item that looks like it sucks but be awesome under certain conditions.
It's too much stress for us modern day MMO'ers, we have real issues to worry about!
/sarcasm
To be honest I'd love to see some latent effect and hidden effect items roll out sometime in the future. I doubt we will see any hidden effect items though, just a gut feeling.
i loved ffxi (700days gameplay in 5years) but no thanks to hidden effects. i don't get my jollies off trying on everything and staring at stats or using parsers or whatever else people do for min max and figure things out that aren't written in stone.
personally i can't stand that i need to look up food descriptions just for the effects they give, hated that in ffxi and i will hate it in ffxiv. just add it to the description in game, i don't want to memorize things like this. i want to play and only play.
i find it funny that mmo's have turned into a thing where they are trying to "appeal" to certain types of players. like now they are moved toward the casual and solo, people with lives ...but in what life time are there even a 5% of the mmo player base that like figuring out these types of things? so why do they keep adding them as a large part of the mmo game.
it's pointless other then some form of retarted synergy that makes us go to other sites. i hate it. just skip it ..that is my opinion. even in the ff offline series i'm not testing weapons ..if a weapon i get reads weaker then the one i'm wearing i'm tossing it, just retarted any other way. even materia is being given a list ...they realize it's hard to figure out, why in any world would anyone really want to figure it out. other then make some huge gils off it anyway. so that is my stance on this.
Last edited by weeble; 10-22-2011 at 10:13 AM.



No to latent effects.
If you need justification; look at how stupid cooking currently is because you get no information from the food you eat.
I agree that finding something hidden or unconfirmed is exciting, but leave that to loot drop locations, boss strategies, and theory-crafting.



Actually, I don't think there is anything hidden, even if there are those that claim. After every patch, there are things that are altered, algorithms, etc. How could one find such hidden effects in so little time? Also, if there are hidden effects, you don't really have to share all of the info, but it would be helpful (and not against your policy) to at least name the item for us to test.
Also, she claims its her info, yet it was someone else that found out. How lame and rude. :P
The only "Hidden effects" I know of are that weapons have "Magic potency" in their stat sheets but it doesn't show ingame.



Indeed, it's also one of the few stats present on some shields that isn't reflected in-game, which is why I said:
it's either a design choice to have certain things hidden or they actually are hidden effects.


I vote for transparent food labeling. I wouldn't want to put on my stat-less gear and hope to get a "You are well dressed!" message and even then have no clue what it means.
The First Law of Roegadynics: "A Roegadyn may not injure a Lalafell or, through inaction, allow a Lalafell to come to harm."
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