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  1. #1
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Mimilu View Post
    Think of it like this: You aren't redrawing just a card, you're redrawing someone's fate and there are only five other "fates" to draw from. The card it just a metaphor. >w>
    Exactly. Think of the cards not as a physical object but as a visual representation of astromancy's magicks.
    (0)

  2. #2
    Player
    Redmerv's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    25
    Character
    Roderick Moore
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BloodPact View Post
    Exactly. Think of the cards not as a physical object but as a visual representation of astromancy's magicks.
    While that's a good way to look at it, and I probably will be doing that, it still feels kinda off since the chance of getting each fate is not the same.
    (0)

  3. #3
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Redmerv View Post
    While that's a good way to look at it, and I probably will be doing that, it still feels kinda off since the chance of getting each fate is not the same.
    Think of it like this: the Meta-physical drawing of a new fate determines the card that is drawn, not the other way around. The cards are just a visual aid and when fate was "re-drawn", that card was "fated" to be drawn.
    (0)
    Last edited by Mimilu; 03-05-2016 at 11:40 PM.

  4. #4
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Eh. Class fixes (or attempts to fix) > lore/immersion/graphics.
    (0)

  5. #5
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Priya View Post
    Eh. Class fixes (or attempts to fix) > lore/immersion/graphics.
    I agree in a certain level. People talk a lot about reworking Celestial Opposition to make it better and all. I think that changing it to some other ability wich doesn't match the whole "time-stop" thing wouldn't be so cool, so the lore would be more important than skill fix...
    (0)
    Want a heal? How much money you got?

  6. #6
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    If you actually look at the cards an Astro has, they have two of each card (12 total) when they pull out their weapon.

    Previously it was possible to spread a card, draw the same card, and shuffle into that exact same card (which would imply 3 of a card), so that's already lore breaking.

    Or the fact that when you spread, the number of cards revolving your weapon doesn't reduce.

    Also cards have always had the same grab rate. People have confirmation bias whenever they're like "I drew only Spires" and disregard that time they only drew Arrow or Balance.
    (5)

  7. #7
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Ashelia_Ferron View Post
    Also cards have always had the same grab rate. People have confirmation bias whenever they're like "I drew only Spires" and disregard that time they only drew Arrow or Balance.
    This. The selective memory has bloated the issue greater than it actually is. Sure, it's annoying if you draw cards in a row when you don't want them. But you won't complain if you draw only good cards.
    (5)

  8. #8
    Player
    Zaj_Quilos's Avatar
    Join Date
    Jul 2015
    Posts
    130
    Character
    Zaj Quilos
    World
    Odin
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Redmerv View Post
    While that's a good way to look at it, and I probably will be doing that, it still feels kinda off since the chance of getting each fate is not the same.
    people want to be able to pick a specific card which is awful, so i'll settle for this.
    (0)

  9. #9
    Player
    Redmerv's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    25
    Character
    Roderick Moore
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Before heavensward when there still was an idea of a bad status card there were plans to make chance higher on some cards. didn't know this wasn't implemented
    (0)

  10. #10
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Redmerv View Post
    Before heavensward when there still was an idea of a bad status card there were plans to make chance higher on some cards. didn't know this wasn't implemented
    There was never a bad card, just a bad translation of abilities.
    (5)

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