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  1. #61
    Player
    Daragon's Avatar
    Join Date
    Sep 2015
    Posts
    19
    Character
    Daragon Savustinos
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    I was merely pointing out the fallacy in your argument since you seem to only be looking at the dps of 1 job as opposed to raid-wide dps, which is what people should be focussed on when raiding. If you want to be arbitrary about it, then I guess it'd go something like this...

    Tanks first: WAR is clearly OP and always will be for some reason blah blah so that's in regardless, DRK does more damage than PLD so back to 3.0 style and PLD is out.

    DPS: NIN has Trick Attack and Goad, DRG has piercing debuff to help BRD and MCH, so MNK is gone. then we take BRD since MCH has that pesky turret, and BLM as it still has a slightly better single target dps rate. so MCH and SMN are out.

    Heals: well AST is too RNG on cards so we'll just stick with SCH and WHM.

    There we go, every raid group should now be WAR, DRK, NIN, DRG, BRD, BLM, SCH, WHM because reasons.
    (2)
    Seems people want Paladin, Darkadin and Palaxedin for tanks these days :/

  2. #62
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Daragon View Post
    There we go, every raid group should now be WAR, DRK, NIN, DRG, BRD, BLM, SCH, WHM because reasons.
    Still better love story than War/War setup. Thanks god, there is place for poor DRK out there, despite the fact we bring only raw deeps, no utility at all, until you really want to kick out the monk.

    While i understand DPS choice, exchanging BLM for MNK may prove a better idea, since good MNK is good. 3 mellee is a bit crowdy, but it no longer matters since all stacks at bosses sexy butts for most time.
    (0)

  3. #63
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    umm if you have a drk monks utility apart from mantra is nill.... + 3 melee slows lb gadge slightly like if you went 3 casters for example. hence why mch and melee heavy partys are not that common, compaired to the the old 2 melee 2 caster style.
    (0)

  4. #64
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    on a side note to all my warrior haters out there. yes I used to main drg but switched to monk 3.0 cause I liked the less passive mostly rear style.

    I never truly mained pld since about 2.4-2.5 and yes that’s my only 60 tank, now starting to level war agin its style reminds me more of a melee dps...

    my drg and mnk dps were always good so if war continues like that would be cake for me, I can see why Warriors complain cause any nerfs could kill war a fun class
    as nerfs can kill all but again. only reason I’m leveling war is cause our nins dps is dropped and btw as pld I stand st in sword oath 90% of the time my pentamelded green 220 hq.
    My dps gain from our nin sets me at about 1k dps but the nin suffers more than 200dps loss cause pld cant even do slashing debuff on their own. my idea was we are drk/pld tanks
    so take nin slashing, sadly it doesn’t work so well.

    So again like old times a war is needed all party’s, while i agree war seems fun at this point but I would be blind to say the style isn’t more fun and strong feeling... but cause the others
    suffer a change is needed rather than nerf war why not just buff pld and drk to allow for true party choices instead of the optimal set ones till over geared.
    (0)

  5. #65
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Valkyrie-Amber View Post
    umm if you have a drk monks utility apart from mantra is nill.... + 3 melee slows lb gadge slightly like if you went 3 casters for example. hence why mch and melee heavy partys are not that common, compaired to the the old 2 melee 2 caster style.
    Not sure where you're getting your information, but you're wrong. LB gauge is only slowed when there are multiples of the same job in the party.
    (2)

  6. #66
    Player
    Reaver_Bharash's Avatar
    Join Date
    Aug 2014
    Location
    The Blind Eternities
    Posts
    50
    Character
    Reaver Bharash
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by NIN104 View Post
    Ok guys lets be honest here, WARs are ridiculous. Why do you think every static wants a WAR? there tank stance gives them the same benefits as the other tanks EXCEPT WARs actually get more HP in their tank stance ant PLD and DRK do not
    Wrong. Not the same Benefits.
    PLD's Shield Oath: Reduces damage received by 20% and increases enmity, while lowering damage dealt by 15%. Increases accuracy by 5%.
    Cannot be used with Sword Oath. Effect ends upon reuse.
    DRK's Grit: Reduces damage received by 20%, while lowering damage dealt by 20% and increasing enmity. Also increases chance to hit by 5%.
    Effect ends upon reuse.
    WAR's Defiance: Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity. Increases HP recovery via curing magic by 20% for self. Also increases chance to hit by 5%.

    WAR would be OP as hell if they had a reduced damage received by 20%, increased maximum HP by 25%, increased enmity, lowers damage dealt by 25%, increased HP recovery by curing magic by 20% for self, and increased chance to hit by 5%. As a WAR main...even I think a tank stance like this is madness.

    But as for the OP, this thread should not have even been created. All tanks are equal? This is far from the truth, play all three tanks at 60 and see for yourself before making this kind of ridiculous thread.
    (2)
    Last edited by Reaver_Bharash; 04-01-2016 at 03:49 PM. Reason: more stuff

  7. #67
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Reaver_Bharash View Post
    Wrong. Not the same Benefits.
    PLD's Shield Oath: Reduces damage received by 20% and increases enmity, while lowering damage dealt by 15%. Increases accuracy by 5%.
    Cannot be used with Sword Oath. Effect ends upon reuse.
    DRK's Grit: Reduces damage received by 20%, while lowering damage dealt by 20% and increasing enmity. Also increases chance to hit by 5%.
    Effect ends upon reuse.
    WAR's Defiance: Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity. Increases HP recovery via curing magic by 20% for self. Also increases chance to hit by 5%.

    WAR would be OP as hell if they had a reduced damage received by 20%, increased maximum HP by 25%, increased enmity, lowers damage dealt by 25%, increased HP recovery by curing magic by 20% for self, and increased chance to hit by 5%. As a WAR main...even I think a tank stance like this is madness.

    But as for the OP, this thread should not have even been created. All tanks are equal? This is far from the truth, play all three tanks at 60 and see for yourself before making this kind of ridiculous thread.
    Paladin is 15% now instead of 20%.

    This is why Dark and Paladin are near the same DPS when they are going full damage.
    (0)

  8. #68
    Player
    Ragnorak's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    170
    Character
    The Tank
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    All Tanks are Equal just some more Equal than others
    (0)

  9. #69
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Ragnorak View Post
    All Tanks are Equal just some more Equal than others
    Meaning they aren't equal at all.
    (0)

  10. #70
    Player
    Kathyz's Avatar
    Join Date
    Jul 2015
    Posts
    166
    Character
    Kathyz Dankworth
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Tyrial View Post
    Not sure where you're getting your information, but you're wrong. LB gauge is only slowed when there are multiples of the same job in the party.
    Sorry but if i remember correctly one patch note they say more than 2 melees dps Or casters afect your LB
    (0)

    I know my english its bad, don't bully me T_T.

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