And again, it wouldn't be a roulette to get in there, so there wouldn't be the roulette bonus either.
The whole point of an invite styled system would be to avoid abuse. There's nothing stopping a group from vote kicking and attempting to allow a friend to join as things are right now anyway.
Someone disconnects=>invite friend or lsmates=>they dont even que, they just click accept.
Only problem i can think of is that linkshells and friendlists cant be pulled up while in dungeon. You would have to right click their name in chat log to invite or something.
One time, I kept trying to help a linkshell buddies. I queued for the dungeon specifically, but nothing. Even double-checked to make sure I had "Join in progress" checked. Come to find out, the "leader" of the group never set it to find members, but that was after I had maxed out my daily number of withdraws.
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
Exactly. Im not sure why some people are having difficulty understanding how an invite styled system works. Someone invites you (request aid), click accept, then you are transfered to dungeon. You dont que for anything.
In fact, the only people who would be against this are people who are looking for a way to get a quick que for in progress roulette, lol...
I dont know if a system like this is possible due to how instances work through the df though.
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