Thank you for posting that link.
Thank you for posting that link.
Frankly I don't like how SSS does either: it really tells me nothing about my class except that "You can kill "insert name here". I could kill the "Thordan dummy" with my lowest dps AND my highest dps class. Time was the same. So it means my dps is good? How? It tells me nothing about it and I really found it useless because it only says that I got enough to kill a boss, yeah, but on the best case scenario with no mechanics and my cd done all at once on a burst.
On the other hand, that link is very useful: it might not be accurate, but it definitely helped me to have a rough estimate of my own dps so kudos on whoever made it.
The dummy's health is actually adjusted to make up for the lack of mechanics, and then a little bit of extra. If you can take down the dummy easily enough, you should definitely have enough DPS for the encounter if you don't mess up the mechanics.Frankly I don't like how SSS does either: it really tells me nothing about my class except that "You can kill "insert name here". I could kill the "Thordan dummy" with my lowest dps AND my highest dps class. Time was the same. So it means my dps is good? How? It tells me nothing about it and I really found it useless because it only says that I got enough to kill a boss, yeah, but on the best case scenario with no mechanics and my cd done all at once on a burst.
On the other hand, that link is very useful: it might not be accurate, but it definitely helped me to have a rough estimate of my own dps so kudos on whoever made it.
That's why a parser is better: it tells you right away if you're doing well with mechanics and gives you a better estimate depending on the situation: in this case Thordan's mechanics. That link isn't 100% reliable, I give you that, but it's better than no information and allows me to have a better grasp at my own damage in the best case scenario (aka, no deaths).
However, the dummy itself is useless because of zero amount of feedback given (when you kill it, it just destroys itself and that's it) and because it only has one situation: being idle. And as far as I know, bosses aren't idle when an encounter is going on. If it gave me some feedback, even a rank from S to D, it would've some help too but it's not the case.
And guess what? No, I'm not good for doing Thordan. Because my dps isn't enough for that: the boss is based more mechanics than raw dps, making SSS useless and, worst of all, totally unreliable.
I haven't tried sephirot but again, the dummy won't tell me much either.
Last edited by Voltyblast; 03-05-2016 at 02:56 AM.
I admit the "WoW crowd" ruined parsers and Gear Level checks for me that everyone could do on other people. I was constantly berated by my low dps and low gear. Why? I would enter a dungeon, because you know, that dungeon dropped upgrades for me. Meanwhile everyone else in it was seriously over geared and only in it for dailies. So basically I learned I am not allowed to run a dungeon that appears in any daily that a high level can run, until I myself seriously out-geared the dungeon and don't need any drops from it. Huh?
Like the first time I entered Fractal, ilvl 145 required (I was closer to 150, but still). Meanwhile quite a lot of people are synced down to 210, and I am wondering how I am going to keep up with tanking with a 60 ilvl difference. I can't imagine going in 145 or 150 or so as a dps, and the 210 synced people berating me for my lower dps.
But I also understand the flip side, those that would use it for self-improvement and not run around grieving people with numbers.
Edit:
I selected PLD, Basic, and it said:Link to how to self parse using SSS
Stone, Sky, Sea DPS Calculator
The dummy has 0 HP
And I still couldn't beat it yet. I really suck at this game.
Last edited by Mykll; 03-05-2016 at 06:42 AM.
I've run into more jerks in this game than in my 6 years of WoW.I admit the "WoW crowd" ruined parsers and Gear Level checks for me that everyone could do on other people. I was constantly berated by my low dps and low gear. Why? I would enter a dungeon, because you know, that dungeon dropped upgrades for me. Meanwhile everyone else in it was seriously over geared and only in it for dailies. So basically I learned I am not allowed to run a dungeon that appears in any daily that a high level can run, until I myself seriously out-geared the dungeon and don't need any drops from it. Huh?
But I also understand the flip side, those that would use it for self-improvement and not run around grieving people with numbers.
Jerks are jerks whether they're given tools or not. You're more likely to see people who fall into the second part of your post. Think of the total number instances you've run; at least 1 person was very likely parsing in all of them.
Last edited by Priya; 03-05-2016 at 03:33 AM.
Why cant we have an individual parser? It does not have to show the whole party. I would like my own DPS to show at the least.
Thank you for saying this. This dungeon was not particularly hard as long as people played the mechanics. In this case, that meant kill the damn adds (Symond and his hounds). Sad that so many were incapable of doing something so simple.
I wouldn't go that far. One of the players I know who completely screwed up PS for several parties likes to think of them self as a skilled end-game player and raider. Frankly if their ability to understand and play game mechanics is still as it was in PS, I pity the groups they party with for Alex Savage.I swear, if their stance had been in 2.X like the one they displayed during 3.0-3.1, the generic DF player wouldn't be that bad
As for this thread, and other similar topics, I think this will best sum it up;
You can educate ignorance, but you can't cure stupid.
Last edited by Kosmos992k; 03-05-2016 at 04:43 AM.
instead of adding parser they should remove the dps check totally. The dps check mentality is dumb. Bring back mechanic only based fight, and make more fun fights. You cant throw at people dps check without giving them the tools to improve their own dps.
Besides its a very bad decision to keep going with this dps/enrage thing.
So if SSS is sort of replacement of parser, I want to figure out, what is better in as5 (or normal): to blow opener right at beginning, or hold CDs until boss becomes small again? When it is big it has about 25% more defence, but it may be still better than to hold CDs. And is it better to hold CDs every time when boss is big?
Can SSS help me with this for example?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.