That's an issue you need to figure out yourself - Swapping hotbars, changing keybinds, UI adjustment, etc. Performance optimization.This is off-topic.
I can beat AS1 dummy with my bard, but the class is such a mess for me (might just be my hotbars but anyway.. ) that I can't even perform reasonably in dungeons. I fail to reaply dots, forget about procs, forget totally about the new skills, etc. As soon as I have sth other than my hotbars to focus on, I hust can't do it.
... but I can beat AS1 dummy, so I must be doing well even in dungeons, amirite ? >_>
They already said there won't be an in-game dps meter because people will use it to abuse others. And no I'm not talking about the hard end game content. I've seen people accusing each other for low dps in simple dungeons. Not the extremely low type of dps but I've seen some using DPS meters to chastise others in every opportunity just because they want to feel uber. This is the reason they put the Sky Stone Sea so you can safely test yourself. Once I came up in an abusive situation with my friend. We were in a dungeon and talking over Skype. His kids came and were talking to him distracting him out of his "max dps" (I cannot multi-tast very well too). The 2nd DPS who was a random guy from D.R. was using a dps meter and used it to abuse my friend for his low dps. Note that his kids distracted him out of his max dps only for 5 mins but this was enough for the other player to abuse my friend. This is what will come upon us with an in-game dps meter.
Maybe it's useful for some situations but I'm afraid many toxic players will use it against others with every chance just because they wanna feel good about themselves. You can still use a 3rd party one for your own purposes but if you abuse others you can be reported.
Last edited by Riardon; 03-04-2016 at 07:46 PM.
That's no argument - Harassing people over the DPS that was shown by 3rd party parsers was always a punishable offense, which SE is swift to execute.
If they will add their own parsers for everyone, nothing will change in their policy at all - When you talk shit about others regarding their DPS, they can file a ticket and the support will come and put you back in place.
Putting it shortly, a parser helps you optimize in a specific situation. Anyone thinking that their optimal CD usage on a dummy will help them perfom better on Ravana is delusional at best. My mnk dps went up by 400 on this fight the day I understood that.
Ofc it won't help my bard thoughbut it can still show that I improved, even if just a bit. Something a dummy can't say because I fail at keeping focus on multiple things, not at pushing buttons
A self parser that can tell you your:
Overheal, Accuracy, Own DPS, Group DPS total, Group DPS total required to beat fight (Maybe), personnal record the dungeon/trial (Maybe and Client side only.)
^ Thats what I'd want if we cant have a full blown parser.
The usual "wah wah I want harder" post. Maybe you do and you're genuine. But they made Pharos Sirius normal hard and enough people whined to have that go away. People say they wanted harder coil and they make savage SCoB...no savage FCoB. People say they want harder raids again, get Gordias savage, whine that it's too hard. The "game is too easy" crowd is one that I find hard to take seriously at this point.SE entered into ARR extremely safe and new player friendly, trying to completely avoid any 'hard/confrontational' gameplay, mechanics or systems. They treated the player base as babies.
The player base became babies. 'Growing up' in a game where their every need was catered too, and everything was handed to them on a silver platter.
And now we can't have nice things. RIP supported addons. Hard dungeons. Larger raid tiers. Decent PVP. Or any competitive PVE gameplay.
It just means that your gear is covering what you lack in your rotation.This is off-topic.
I can beat AS1 dummy with my bard, but the class is such a mess for me (might just be my hotbars but anyway.. ) that I can't even perform reasonably in dungeons. I fail to reaply dots, forget about procs, forget totally about the new skills, etc. As soon as I have sth other than my hotbars to focus on, I hust can't do it.
... but I can beat AS1 dummy, so I must be doing well even in dungeons, amirite ? >_>
SSS is basically a rotation and gear check.
Might I suggest that you just keep grinding on the dummy while you are focused on a good rotation over and over until it's natural muscle memory? I think what's wrong is you play against a dummy and if you can focus on just dPS you do fine but once you have to think about that and mechanics you prioritize mechanics.
You need to grind that rotation until it becomes habit and then being bad is hard
Fighting game competitive players will grin a scenario over and over until their muscle memory knows what to do the second it sees something.
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
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